The Brickset team is ploughing through the LEGO Movie set reviews and the end is in sight! As Huw said, I hope you’re enjoying them and not feeling overwhelmed by them all?! It’s been interesting to see not only the diversity of each set but the really mixed reception they have received…
I'm going to be looking at yet another of the mid-size sets, 70807 Metalbeard’s Duel. Priced at £29.99 / $34.99 (US) and containing 412-pieces, this is a standard build set that doesn’t offer an alternate build. Let’s see how this one measures up against the others…
The set itself contains Metalbeard, a large Micro Manager, and three minifigures. Metalbeard is a Human/Mech with an element of steampunk to his construction (I should say I’m no expert on either mechs or steampunk but having briefly looked at both, that’s my take on him!). The Micro Manager in this set is one of the largest we’ve seen in this first wave of sets with the Rescue Reinforcements set (70813) being the other. It also has an opening hatch on the top with space to take the Robo SWAT minifig
What I did find interesting is the fact that this set contains 412-pieces and comes in at £30, and yet the set I reviewed previously, 70806 Castle Cavalry, has 12 more pieces and costs a fiver less?? This will most likely be down to the fact there are a few new elements in the box unique to this set, as well as new minifigs too – but I’ll cover all that later!
Box and Contents
The box itself features the same high glossy images seen on all the other TLM packaging, this one of course showcasing the Micro Manager and Metalbeard having a duel whilst the Skeletron and Robo SWAT chase Frank the Foreman!! The back shows another large image of Metalbeard dueling the MM, as well as a number of pictures showing the features of both the models (e.g. the treasure chest that holds Metalbeard’s bones!!). On top of the box are pictures of the three minifigures.
Inside the box there are three large bags, each one individually numbered, and a single instruction booklet. Bag 1 contains all the pieces for the Micro Manager build. Bag 2 is the first part of construction for Metalbeard, covering his main body and legs. Bag 3 is building the arms, weaponry, and peripheral elements of Metalbeard!
First up was the Micro Manager – Bag 1. (Actually first up was putting the minifigures together but we all know that right?!). This build was fairly quick and simple and actually reminded me of building an AT-ST from Star Wars! Whilst not identical, the boxy cockpit and the articulated legs for walking definitely gave it that feel! The first part of the build was the base of the cockpit and the sides which encompass the folding flick fire missiles (see pictures below).
Then the rest of the cockpit is constructed, minus the top hatch.
Then continuing with the legs, hatch, grabber arms, and final details. The finished Micro Manager is neat and I have to say with all the articulation in both the arms and legs, it is highly poseable. In addition to that, the large (perhaps slightly out of proportion (?) feet make it extremely sturdy, which given the target market, is a big plus!
As you can see here, the Robo SWAT fits neatly in the cockpit and the lid closes properly without any issue from the helmet. Worth pointing out is that the minifig stands and doesn’t sit in the Micro Manager. For me, this is the pick of the Micro Managers and goes well with Metalbeard to give him a “decent” opponent. In a number of the other sets the Micro Managers are somewhat dwarfed by the size of the vehicle that’s doing battle with it so nice to see a level playing field!
Moving on then to the main character for this set – Metalbeard! As I mentioned before, his Mech body has a Steampunk vibe to it and the story behind the character according to LEGO is:
Metalbeard lost his body parts in a previous battle with Lord Business, but has rebuilt himself from old ship scraps to become more powerful than ever.
Bag 2 has you build the main body or torso, and legs of Metalbeard. The chest attached to the front of the body holds his “body parts” and the 1 x 1 tile with the keyhole is printed, which is nice! In fact I will mention at this point (although I’m sure you guessed from the contents picture) there are no stickers in this set! LegoboyUK will be pleased! :o) The keyhole printed tile is new to this set.
The rest of the torso comes together and sees the addition of Metalbeard’s “metal beard” – another new element appearing in this set. I haven’t added a picture as I don’t think the one I took does it credit, but you can get a look at the new element here. Also new are Metalbeard’s head, and his Bicorne Admiral’s hat. Whilst the mould isn’t new, the mechanical skull and crossbones printed on it are!
Note: before I get a few comments with regard to the chains coming from behind his beard not being attached to the other end as they should – I left them like that as I preferred the look that way!!! ;o)
Next up is the waist and hips, followed by the legs. The turning waist and the articulated hips and knees again make this model highly poseable, and the cool touch has to be that one of his legs is a “peg leg”!! The down side to this though, is I found Metalbeard to be much more unstable. Although highly poseable, finding a balance point can be a pain sometimes - especially when you add the rest of his parts: the arms, legs, armaments, etc! That being said, it doesn’t spoil the Mech as overall it’s an excellent model IMO.
On then to bag 3 and now Metalbeard comes together. Construction of both his arms, shoulders, the flag pole and parrot perch, chimney stack (and steam/ice cream??), and his rather LARGE sword!
The first arm is two cannon’s, with a ship wheel as a makeshift cannon projectile holder! Good use of the Technic joints make it easy to swing the arm into the desired position, and the wheel is also able to move position (handy when the sword is clipped behind his back and not in his hand!). Also on this arm is a key which I assume may be for that chest??
The other arm is a 3 finger/1 thumb Mech hand, with a full on chomping shark attached to the forearm! Articulation in the shoulder and elbow from the ball and socket joints make it easy to position this arm as required. Whilst the hand looks good, I did find it tricky to get it to grip the sword well, but again a small grumble that doesn’t really affect it as a nice display model – however a few kids might get fed up always putting the sword back in his hand!
So, here we have the completed Metalbeard!
This set contains three minifigures – Frank the Foreman, a Robo SWAT team member, and Skeletron. First up Frank the Foreman, he has a new head, a new torso with front and back printing, and new legs with printing – all of which are unique to this minifigure and he currently only features in this set. Next up is the Robo SWAT team member, who has a new printed helmet, new head, new front and back printed torso, and new printed legs – all of which can be found in other TLM sets containing Robo SWAT minifigs. Also new is the No.3 Rifle (6055607) that this minifig uses, and which can also be found in other TLM sets. Lastly Skeletron, the “bones” are not new elements but I think it’s the first time the torso and legs have been in this colour? And finally, the head is new and unique to this minifigure.
To round up then: Overall a pretty good set with nice playability as well as a good looking display model. The set is full of pros, a lot of which I have mentioned, and the only real cons are the slight stability issues of Metalbeard and the grip on the sword not being perfect. As I gave the last set I reviewed a rating, I shall do the same for this one – a solid 4/5. As I mentioned before, I’m no expert on mechs and I don’t own any other LEGO sets with a Mech, but I’d be interested to hear how this measures up against others? The successful Cuusoo project by our fellow AFOL Peter Reid, says to me that Mechs are popular so I welcome your comments below and would love to know what other people think of this set? Stay tuned for the next TLM set review!
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