What are your favourite play functions?

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Dwarves' Mine

Dwarves' Mine

©2007 LEGO Group

When reorganising some of my childhood LEGO sets this week, I encountered two Castle models which include exceptional play features.

7036 Dwarves' Mine combines several methods of moving gold and silver ore, while 7037 Tower Raid includes an effective mechanism to release imprisoned minifigures.

These are among my favourite play features from any sets, which prompted me to consider: what are your favourite play functions in LEGO sets? Let us know in the comments.

203 comments on this article

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By in Denmark,

Smaller vehicles within bigger vehicles, like lots of the Classic Space sets used to have!

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By in Canada,

My favourite play function is Castle. Hasn’t been made since 2013 unfortunately :(

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By in United States,

I always liked the vine-climbing feature in 8780.

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By in Canada,

The rocket launching mechanism from 6983, such a great set for play, transporting the rocket to the base with the small vehicle included, then removing the rocket from the vehicle with a magnetic crane, which then can slide along a small track to then place it on the launching mechanism. The rocket is horizontal at this stage, so to get it upright the set includes the geared track piece that was used in a number of town and space sets around that time. Turning a knob on this mechanism causes the rocket launching mechanism to slide and turn upright at the same time, placing the rocket now upright on the launchpad ready to shoot into space! Truly a "hands on" set that gives a ton of play value.

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By in United States,

Geared articulation a la Bionicle. Making a character or model move with a slight turn of a knob is simple and magical. Wish they would incorporate it into more mech sets.

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By in Australia,

@commandervideo said:
"Smaller vehicles within bigger vehicles, like lots of the Classic Space sets used to have!"

Well said! Perhaps a sub theme, I also like the ‘escape pod/ship ’ feature like 70701, 75048 and 9498

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By in United States,

I loved deploying the droids in 7662. Still roll them out at least once a month! The wheels on the bottom of that massive vehicle were great too.

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By in Canada,

Thats a tough one! I have two absolute favorites though: The NES running Mario play feature is absolute brilliance, Ive never seen something so clever. Its easy to work, and quite well designed, it hasnt broken yet! My other favorite, while definitely having an opportunity to be improved upon with a single crank, is the wing lifting function on the UCS Imperial Shuttle. I never get tired of it!

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By in United States,

When I was a kid it was definitely the letters; putting them postboxes, collecting the mail, putting into larger mail truck, taking that to the train with its mail car, loading it, driving train around track to airport, unloading it, rinse repeat

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By in Germany,

Mostly basic play features, so you can combine them into your own story. Look at 60233 donut shop or 60216 Downtown Fire Brigade. They have both elaborated, spectacular play featurs, but the prblem is: they're not versatile; it's always they same action over and over. How long will it be entertaining? Thankfully, these big sets have other features, too.
So it's okay when the basic features are drive/ride/fly, open/close, attach/detach, shoot, break, move/lock, load/unload, swivel etc.
A good change over the last years is that you can remove static features like furniture, machines, computers, gatdgets etc. that are held onto the main model with one or two studs. That kind of modularity invites to play =)

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By in United States,

The flick missiles used in many sets are so pathetic. When I first encountered the pirate ship cannons and their relative power and velocity compared to the flick missiles, I was overwhelmed and overjoyed by them.

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By in United States,

I really like the Ninjago Fire Temple’s ability to split down the middle, and the Turbo Shredder’s giant mouth that eats the minifigures.

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By in Singapore,

My favourites have to be the moving functions in elves sets! They’re always so perfect

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By in United Kingdom,

Not sure if its a play feature, but I like it a lot

The Wheel function in the LEGO IDEAS 21317 Steamboat Willie set, the two wheels on the side of the ship rotate and the steam pipes move up and down at the same time when he ship is rolled around, works better on a hard surface of course but it runs smoothly and I've never had an issue with it.

Another one, funny enough in the IDEAS theme too, the LEGO IDEAS 21315 Pop Up Book, when opening the book the scenes pop out so smoothly, my favourite is the Jack and Beanstalk one, I absolutely love how the sky platform opens up with the book, again really smooth and well made.

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By in Singapore,

I really want to answer flick-fire missiles and stud shooters as a joke. (I unironically do like flick-fire missiles; my first experience of them was in the Classic Space spaceship build in 10404. Yes, a Classic Space build in a box o' bricks.)

More seriously, off the top of my head:

Everything in Rock Raiders.

Everything in Adventurers and Orient Expedition (I only owned 5988 and the Mt. Everest and India sets). Of note: all the trapdoors, the boulder trap in 7418, provided you position the flex tubes correctly, the use of a printed tan tile to bar the door in 7417, the collapsing bridge in 7411. Does the board game count?

In Alpha Team, the ability to load and drop mind control orbs in 6776 (and similarly the Star bombs in 70849), as well as cause some destruction to Ogel's base using the twin cannons in 6775. The target that you actually destroy in 6775, on the other hand, wasn't great. The spring action was way too difficult to trigger even though landing shots was easy, and when I did manage it, was too startling. The ability to transform 4743 from the Ice Blade to a helicopter is my favorite of the Mission: Deep Freeze vehicle transformations.

LEGO Sports Soccer and Basketball. Say what you will about the weird arms and spring legs of the latter, but it made playing the game more fun than LEGO basketball had any business being.

The Boxor's walking/punching mechanism. Everything about the Bohrok, for that matter, including the fact that Toa can actually wear Krana.

The ability to use Tahu Nuva's Magma Swords as a lavaboard, not just imaginatively but physically. The ability to mount Takanuva on his Ussanui. Pewku's scuttling mechanism.

LEGO Super Mario in general.

Trains in general.

I'm sure there are many more from decades past that I would've enjoyed had I had the chance to own them.

---

Just looked through my collection, some more honorable mentions:

Does the X-Pod Play-Off board game count? Do the DOTS wearables count?

Breaking Harry out of 4 Privet Drive in 4728. The ability to put both Harry and Ron side by side in the flying Ford Anglia, something that still hasn't been fully replicated since even though LEGO has done it with several other modern 6-wide cars.

Everything in 6254 Rocky Reef, my first ever LEGO set.

2224, my favorite Duplo set.

The use of handles attached to neck brackets to perform tricks with Pepper, Sky and the Brickster henchman in 6738.

Speaking of roller coasters, I only have 31084 and haven't built it yet, but as my first ever IRL roller coaster was also pirate-themed with a shark train (coaster fans will have no trouble guessing which one it is), I'm going to absolutely love just to push the train 'round the circuit, even before I get around to motorizing it.

The ability to install the 3D donut sign and subsequently to send it tumbling in 60233.

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By in Australia,

Taken from Just2good:
7598 has a truck that shoots out pizza
31031 has a parrot that eats and poops out pieces you feed it
70423 has a portaloo that shoots out brown discs

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By in United Kingdom,

It's a simple one, but I've always really liked any that made use of the trapdoor pieces, like the one seen prominently in 5938. The use in that set was one I found particularly cool - it was also the first time I encountered that piece, or Lego play functions generally, so I may be biased - where the statue and the spear were attached via a chain piece, and pulling the spear caused the tomb lid to raise, revealing the skeleton inside.

Love the mechanical 'jaw-snapping' functions on sets like 8538, too. Squeeze the technic creature's body, and its neck lunges forward and its jaws open and snap closed. That's a big reason why that's still one of my favourite Bionicle sets to this day, in fact.

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By in Germany,

The working fire place in this year's 21324 blacksmith workshop blew my mind. As a kid, I loved anything that could be transformed by the bricks with holes and technic pins system (classic space) and the light & sound sets such as 6481 Construction Crew that hypnotized me. Besides that, I always liked the little details such as coffee makers or barrels that told their own little stories.

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By in United Kingdom,

I do love 6973 from ice planet - The large spaceship that splits into smaller ones and can be rearranged in several different ways. Also in that set the garage door at the back section that when opens automatically raises up the wee scooter into launch position!

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By in Belgium,

A few very general aspects:

* Hidden nooks and spaces that you only discover while building the set.
* Efficient use of inner space (especially in vehicles), so it can actually be used to set up several minifigures. Several UCS sets for example provide less inner space than their cheaper and smaller counterparts. Looking at you, 10212 and 75192 vs 75094 and 75257. (I understand that the larger sets require a completely different technical approach regarding stability and that many buyers are only interested in it as a display model, but for me it takes away a bit of the imaginative empathy).
* Different floor levels in buildings actually being connected by staircases, ladders, elevators,...

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By in United States,

My favorite play feature was how https://brickset.com/sets/7749-1/Echo-Base
fell apart whenever you tried to use the play feature.

Actually my fave has to be the pop up book’s pop up function. Especially with the Jack and the Beanstalk interior,

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By in Hong Kong,

7020: Army of Vikings with Heavy Artillery Wagon)
As a child, I was really amazed by the double rapid fire missiles mechanism

8538: Muaka & Kane-ra, 8548-1: Nui-Jaga and probably the rest of the rahi sets from wave 1 of Bionicles
Each set comes with two rahi (monsters) which have mechanisms to knock off each other's masks - great for playing with a friend

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By in United States,

I really like the Alpha Mode (transforming) feature from the Mission Deep Freeze sets. 4743 and 4770 were probably my favorites!

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By in United States,

The only set we consistently still “play” with is the roller coaster. Not sure if that counts as a play feature in context to what has been mentioned, but it’s awesome to marvel at still to this day.

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By in United States,

I love the conveyor belt for the hydrolator crystals in Neptune Discovery Base, from 1995's Aquazone lineup. The crane would be able to pick up individual crystals from a submarine, then drop them into the conveyor belt. By turning the knob on the back wall, you could either deposit the crystal into one of the trans-neon orange boxes or through the processing center of the lab, finally ending up in a storage pit.

This is the first actual play function I encountered as a kid, and it was the first one that came to mind when I saw the article heading.

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By in United States,

Explosions and trapdoors!!!

Handles are also cool

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By in Denmark,

The explosion mecanism from the old western sets, 6755 and 6765 :D

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By in United Kingdom,

@ChromedCat said:
"My favourites have to be the moving functions in elves sets! They’re always so perfect "

Agree that the elves theme had some brilliant sets and play features - I wish that the theme had been minifigure based as I reckon many folks will have slept on it and dismissed the entire theme simply through the dislike of minidolls, or boys assuming its simply a 'girls' theme.

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By in United States,

As a kid, I enjoyed the AT-ST's walking function in 8038. I also liked how easy it was to dismantle the snowspeeder in 8089 to give the appearance of battle damage (I pretended it was an X-wing until I got 6212). I had fun removing the cockpit/escape pod on 8096. The bone cage in 4182 and the water wheel in 4183 were great as well. 9442's main play feature is awesome. And I can't forget 76035! I could go on and on, there's so much nostalgia!

The best play feature, though, is definitely the Lego minifigure. The most annoying is the stud shooter.

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By in Netherlands,

Out of the listed set I prefer the mine set over the big vehicle. (even while I have neither)

Vehicles that Split are awesome :
70315 : Clay's Rumble Blade - 2 bikes, a Sword-Jet and a spring loaded missile platform
70322 : Axl's Tower Carrier A big 6 wheeler with a tower that can seperate and a big catapult appears

72002 : Twinfector - Splits into 2 hover bikes
72004 : Tech Wizard Showdown - A Minifigure inside a Mech inside a Mech

Helicopter type sets with a wheel that makes things spin :
70353 : The Heligoyle - Rotating the round button on the handle makes the "wings" turn around.
70356 : The Stone Colossus of Ultimate Destruction - button on the back makes big wings flap

Trapdoor into big monster mouth:
70323 : Jestro's Volcano Lair - also had other playfeatures like a prison wall breakout, a destructible wall section when hit, and a sawblade near the entrance stairs.

Airdrop of a Minifig / Mech / Bike :
70361: Macy's Bot Drop Dragon - Minifig Bot Drop as name suggests
72005: Aaron's X-bow - drops bike
72003: Berserker Bomber - drops mech suit.

Vehicles that transform :
70321 : General Magmar's Siege Machine of Doom - Can raise up to form a tower or be a 6 wheeler
70351: Clay's Falcon Fighter Blaster - wings sliding to form a wider shorter craft
70348: Lance's Twin Jouster - Deployable as a flyer
70312: Lance's Mecha Horse - Mech Horse or Chopper Bike modes
70354: Axl's Rumble Maker - not as amazing but still could turn into some sort of flyer or mini tank tracks for a mech-suit, and rotating drills when moving.

Just a bunch of sets I really liked the playfeatures from, and much moreso then the many many shooter functions included.

Many more of the Nexo Knight at least had some play feature , mostly projectile based, some moving parts, or buttons to press.

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By in United Kingdom,

I love a trap door, especially ones where you pull out a pin and the floor drops away.

Or hidden area, like a revolving bookcase.

Finally I really miss the moulded bases, I think they added good play value, especially rams for vehicle to roll down.

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By in United States,

I absolutely love the feature that changes Bruce Wayne into Batman in set 6860 of the Batcave from 2012. It is brilliantly designed. You place him on top next to the Batphone, send him down the lift/platform/elevator to change into his Batsuit. The function is pretty smooth (never got 'stuck' for me) and happens fast. Blink and you miss the trick. You know, it is like a magic trick because one minifig disappears and another takes its place. Set 7783 of the Batcave (from 2006, the original) also has a transformation feature but not a clever one.

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By in Germany,

I also liked the simple functions in classic space sets a lot as a kid, like the doors at the back of 928 Space Cruiser, where you could lower a ramp to drive down a moon buggy, the hinge at 6890 Cosmic Cruiser that allowed you to release a small space craft from the back, but also simple roll-down doors like in 6382 Fire Station or opening cars or planes like 6367 Semi-Truck or 6368 Jet Airliner.
Those functions gave me hours of joy as a child, even though they were so simple.
Today I like remote controlled functions like in 8043 Motorized Excavator or 42095 Stun-Racer, as I normally don't really play with Lego anymore. I just sometimes go into my daughter's room and go a few rounds on 10261 Roller-Coaster. That's still great fun!

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By in Netherlands,

@Apedemak said:
" @ChromedCat said:
"My favourites have to be the moving functions in elves sets! They’re always so perfect "

Agree that the elves theme had some brilliant sets and play features - I wish that the theme had been minifigure based as I reckon many folks will have slept on it and dismissed the entire theme simply through the dislike of minidolls, or boys assuming its simply a 'girls' theme."


For me , it was the Timing of the theme , I didn't collect LEGO from 2001-2015 basicly, and 2016-2018 I strictly only collected Nexo Knights (which also had books/magazines etc) , and also why I listed them as playfeatures here.

By the end of 2018 Elves had almost retired, and I sort of regret it now, but also back then I had no experience with minidolls and at that time was a bit meh about them.

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By in United States,

For me, it would be the Shadow Puppet show in 70751 Temple of Airjitzu, the flight transformation in 9446 Destiny's Bounty, and the safe-grabbing in 5971 Gold Heist!

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By in United States,

@morvit said:
"My favourite play function is Castle. Hasn’t been made since 2013 unfortunately :("

That’s a theme, not a play function. But I’m guessing you realize that.

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By in Netherlands,

7674 V-19-Torrent's wing folding feature is very neat, as all three wings fold up and then it also extends its landing gear.

10195 Republic Dropship with AT-OT: the dropship picks up and drops walkers very effectively, and it also works quite well with 7675.

The hidden weapons and wing configurability of 8943 and 8942 are nice to play with.

6860 The Batcave's transformation feature is great, even though I don't own the set.

It seems today all they do is slap some stud shooters or spring loaded shooters on a model, include a storage box for the extra studs and call it a day. Bit of a generalization, but still.

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By in United States,

All the Rahi (8537 8538 8539 8548 & 8549) had great play functions that took the spirit of the more maligned Technic Competition line, and mixed it with an animalistic theme. A giant scorpion fighting a giant bull and both have lever functions that trigger on attack? A robotic crab with RC control? All very impressive, and all very much still in line with Bionicle's early years as a Technic subtheme. As dull as it was that Lego re-released the Bohrok design in TWELVE identical clone sets... I can hardly blame them too, since already mentioned the Bohrok were also incredibly well built for play and function. They roll up into a ball, simple and immediately fun; then can be turned into an action figure via moving a few pieces!

That reminds me... I still need to rewrite my old review of the Manas set someday after I realized how to get the RC functions working right. Its a lot more fun and impressive to have working, and I unfairly dunked on the old set because of construction errors I made as a kid.

I also love just, detailed vignette scenes. That is something I have loved about the modern Hogwarts castle sets. Each one has tons of tiny little rooms that in a few simple pieces of furniture capture a scene. It just, looks good; and I am sure for kids it makes a great dollhouse style play scenario.

The lever on a set like 10257 to turn the Carousel around, or other mechanical functions that "make sense" also always impressed me.

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By in Italy,

@Moff said:
" @commandervideo said:
"Smaller vehicles within bigger vehicles, like lots of the Classic Space sets used to have!"

Well said! Perhaps a sub theme, I also like the ‘escape pod/ship ’ feature like 70701, 75048 and 9498 "


I second that.
For me the best examples are the side pods of 6932 Stardefender 200, engines/robot in the 6830 Space Patroller and why not the small ships in the Benny's Spaceship.

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By in Canada,

My favourite play functions are transformations and additional vehicles. For example, 8964 Titanium Command Rig can transform from a mobile drilling unit into a mining base without any disassembly required, and 7699 MT-101 Armoured Drilling Unit contains an additional flyer and a bike stored on its chassis; 8635 Mobile Command Center is an excellent example of the latter, with the main truck containing 5 additional vehicles.

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By in United Kingdom,

Echoing a few people here but I love a good trapdoor in a set. Especially if its the pin-pull kind. Also, anything with some kind of working crane or rope winch mechanism, even if not necessarily used as a crane... Such as the web mechanic on 9470 Shelob Attacks.

Also got to ditto on the 'large vehicles with smaller vehicles'/escape pods and sets with 'revolving bookcases' or other similar hidden space concealed door.

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By in Netherlands,

@Lego_Prime said:
"My favourite play functions are transformations and additional vehicles. For example, 8964 Titanium Command Rig can transform from a mobile drilling unit into a mining base without any disassembly required, and 7699 MT-101 Armoured Drilling Unit contains an additional flyer and a bike stored on its chassis; 8635 Mobile Command Center is an excellent example of the latter, with the main truck containing 5 additional vehicles."

Agreed, those features are lovely.

I didn't write in in my first post but while 70352 : Jestro's Headquarters was a pretty weird set, but it did have a quad, a boat both stored inside, and the top of the head is a flying jester hat , and the trailer can seperate, which was basicly the main play of the set beside the Crane/prison cell.

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By in Netherlands,

All the functions of the Adventurers sets and Oriënt Expedition sets. The Unitron Monorail and the Futuron Monorail have some really great functions.

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By in Netherlands,

A lot of good ones have already be mentioned, but one I haven't seen (does it count as a play function?): the wobbly rotating head of the 75187 BB-8. It feels just so satisfying...

And in the same vein, I also loved the simple but effective wing mechanism of the 31042 Super Soarer. Or basically any smooth working transformation system. And obviously anything with pneumatics....

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By in United States,

The early modularity of the Friends sets. One could take a room from one set and seamlessly add it on to a building from a different set because the rooms were the same size. Also little modular details like the ancillary builds on 4x6 plates in sets like 41007-1 could be swapped out in the main set structure by attaching the plates to 2x2 jumper plates to turn the shop into a pet store or pet salon. Early Friends sets were pretty killer.

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By in United Kingdom,

Of the sets I owned? 6541, with its two cranes to move cargo from the ship to the truck and back, and each of the crates had their own vehicles inside as well. Amazing set.

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By in United States,

Everything on the Death Star. Such a brilliant product. The elevators (two of them!), the closing trash compactor, the way the prison block actually had a chute leading into the trash compactor, the moving superlaser, the moving turbolasers... All so much fun.

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By in United States,

The simple ramp mechanism in 6981 Aerial Intruder is one of my favorites.

But I'd give the prize to the entirety of 6989 Mega Core Magnetizer, for such a great-feeling steering mechanism, incredible cockpit, and so much more.

On a related note, most of the retro space sets with cool steering mechanisms were designed by Jørn Thomsen, so you have them to thank!

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By in United States,

I really like all the features packed into 76038 Attack on Avengers Tower.

70623 Destiny’s Shadow has a really cool mechanism for deploying its wings. Also, the way the two canoes are attached to the main build but can be removed for separate use is basic but clever and enjoyable.

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By in United Kingdom,

Though I don’t own it, the crystal sweeper set from power miners has always captivated me. It’s an amazing play feature and looks incredible. The original destiny’s bounty engine feature is also pretty amazing

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By in United States,

Power Miners had some great functions; 8961 Crystal Sweeper picked up crystals with spinning harvester blades and 8960 Thunder driller had a contrarotating drill. Also, 7775 Aquabase Invasion had a neat minisub deployment slide

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By in Estonia,

Monorail... and the shooting cannon.

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By in United States,

Other play features I've really enjoyed:

- The dynamite explosion function in Wild West sets like Sheriff's Lock-up. I've even made variations of that function to simulate Force Pushing abilities with my Jedi and Sith minifigures. It's so great, not sure why LEGO hasn't integrated it more regularly into sets.

- Multi-stage rubber band pulley systems allowed for some fun in Time Cruisers and Time Twisters themes. When you would roll the Hypno Cruiser (for example) forward, it would cause not just the Hypno disks to spin, but also a propeller on the roof of the car.

- Cyber Slam for Technic in 1998 had some excellent play features not replicated even in BIONICLE. For example, 8245 not had a tricycle with a punching arm activated by turning a knob, but by having it hit the target on the Scorpion robot, a bungee cord would be released, accelerating the robot towards you unless you got away in time! And if you didn't, it was likely the front wheel of the tricycle would hit a bumper on the front of the robot that would activate the release of its claws around you, trapping the vehicle.

- The Bohrok, as mentioned before, were a marvel of compact play features. Not only could they be folded into a ball for easy storage, but in default configuration, pressing a lever on the back would snap the head forward for a devastating gut punch. Additionally, hitting or flicking the neon-colored teeth (or "eyes" to most people) would cause the faceplate to fly open and the brain pan to throw the Krana brain at the attacker.

I was also a fan of pull-away trapdoors, shooting pirate cannons, revolving doors, magnets, and modular construction, but those examples I mentioned, along with the conveyor belt in the Neptune Discovery Lab, were standouts from my childhood. Modern examples of play functions that stand out to me are few and far between, but I was particularly enamored of how LEGO finally got the movement and positioning of the wings on Boba Fett's Slave I right with the UCS version in 2015.

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By in United Kingdom,

My favourite play functions were always in Castle. There was so much lore to fuel your imagination that even the most basic of features could be made interesting.

Who can forget the glow in the dark ghosts, too? They were amazing!

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By in United Kingdom,

I just like them to feel built in to a model; the massive trapdoor in 6082-1 for example, or the transformation effect in 70351-1 (to show I can like modern sets too). Something where the mechanism is part of the set rather than being tacked on like a lot of flick-fires are guilty of

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By in United States,

Lego sports has some of my favorite play features. Mainly basketball and soccer.

8634 was pretty fun as a kid I always raced those two cars and loved to customize them.

60047 Had a ton of good play features making my favorite set of 2014 (that I own)

I loved the play features in 7623

8960 and 8961 were fun to play with

7199 was really fun. I mean REALLY fun

I liked that their is a hidden blaster in 5972

41130 was a set I had fun with

I liked the "Popping" feature in 75169

I liked the play features from 10262

I used to like the play features in 4567 as a small child but now I don't like the set.

It was fun to use 5359

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By in Germany,

I'm in the Classic Space vehicle within a vehicle camp. Love that feature more than any other.

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By in United States,

Pretty much everything in the 2018 sanctum sanctorum was great to play with.

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By in United Kingdom,

I was also one of those who liked Classic Space vehicle in vehicle when I was a kid.
But having just built 10273 Haunted House, that has probably the best play features of any set I've ever built. The light brick is clever and the lift is a great mechanism that never ceases to amuse.

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By in United States,

The spinning turbine on the back of 80015 Monkie Kid's Cloud Roadster.

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By in Netherlands,

In no particular order, my taste in sets actually leans toward multiple features being present in one set over the set's budget just going to make it look prettier. I like everything to be tricked out and multifunctional!

- Hidden storage spaces. Lots of them.
- Hidden rooms and/or entrances
- Hidden traps like those in the adventurers theme. Especially the more creative ones, and especially if there are many in one set
- Vehicles that split into multiple vehicles á la the space themes
- Vehicles carrying smaller vehicles, or 'mothership' vehicles
- Vehicles with enough interior for minifigs to do things while it is moving. (Mobile bases?)
- Vehicles that transform. It's to the point where I find vehicles without this boring sometimes.
- Modularity. Especially if one unit is used over multiple sets. Be they buildings, vehicles, mechs...
- Hinging sides that can change the layout of a building to a wider or enclosed look.
- Geared mechanisms in figures or mechs.
- Kinetic action features. I love the Boxor for the satisfying punching motion you make by wobbling it.
- Does a mech or figure with sensible articulation count? I mean that the arms can actually reach stuff and the legs move more than one click before a stopper prevents you from placing the foot down. A turning waist... etc.

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By in United States,

As a kid I remember the windmill / propeller, crane and rock-tumbler functions in 404. But of course my favorite recent functional set is the Roller Coaster.

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By in United States,

Honestly I always loved the Western sets play features. Rolling logs and boulders, jail cell wall that flies apart with dynamite.

On the note of fantasy era Castle, I'd take another castle theme with dwarves if we don't get a new Tolkien license.

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By in United States,

Too many things to count. I love it when sets expand like the Monkie Kid HQ, or when a set can be broken down into small builds and then combined into a large build like the Bone Demon.

I will second the ships in ships and transformation features that everyone has noted as well.

The one that can go away though forever are stud shooters. I don’t recall ever using any variation of stud shooter.

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By in United Kingdom,

Light and Sound in general, but the conductor plates are such high quality looking back. Still in use on a MOC today. E.g. 6783

Trains had some great playabilty. The fold out feature of Engine shed 10027, and remote control level crossing 7866... come on, now, how can you beat that?!

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By in Netherlands,

@christopher94 said:
"The one that can go away though forever are stud shooters. I don’t recall ever using any variation of stud shooter. "

Agreed they aren't fun (as an AFOL) , and the small projectiles just can get lost easily (that includes 1x1 tile shooters and minifig crossbows shooting bars or tiles as well).

Flick fire just don't really work very well either.

Also the hard ball shooters are pretty bad too, they go way too fast/uncontrolled. (set 70324 has a target to hit , but still think a rubber tip missile might've been better)]

I hope instead of ball shooters, that LEGO will use more colored versions of missiles seen in sets like 60281 : Fire Rescue Helicopter in trans-light blue, but could be trans-orange or something for fireballs in the future, or even in Brown in a Castle ballista.

Disc launchers, spring loaded missiles (including rubber tip) or catapults aren't as bad.

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By in United States,

Drawbridges and winches

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By in United Kingdom,

Further to my last post, I also really liked the fold-down / open out feature of 8001, too. Not only did it feel very accurate to the movie, it was quite cleverly executed as well. Folding it down was manual, of course; but then with just a press of the button on its chest, its legs unfolded and its head swung up into position. Then a turn of a small gear on its back lifted its right arm up over its shoulder to reach the blaster tucked into its backpack - and a magnet connection between the two meant that turning the gear back made it smoothly pull the blaster into its hand. The fact that its was all integrated so neatly without compromising the droid's appearance in any way just made it all the more fantastic; it was a lot of fun to recreate the "activate the droids" sequence from the movie.

I've heard that 8002's unrolling play feature, from the same wave, is even more impressive, and I'm ready to believe it; but I've not actually seen it in action myself.

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By in New Zealand,

The crab/lobster oven in Ninjago City is pretty clever…

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By in France,

Might be a bit of an unpopular opinion, but my fav function is one that involves flick-fire missiles: the machine gun of the republic attack shuttle.

It's just so satisfying to load the magazine and then press the button on the back repetitively and pew pew pew at the droids you lined up against the wall waiting to execute!

Honorable mention: Pooping parrot

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By in Netherlands,

@ericlego321 said:
"Might be a bit of an unpopular opinion, but my fav function is one that involves flick-fire missiles: the machine gun of the republic attack shuttle.

It's just so satisfying to load the magazine and then press the button on the back repetitively and pew pew pew at the droids you lined up against the wall waiting to execute!

"


I guess Flick Fire in a "controlled" build probably work better, I just really don't like when they don't have any mechanism.

I did like that they put globlins on the design of the flick fire missiles of 70318 : The Glob Lobber however, and since those were flicked via the axles, they worked a bit better then hand-launched ones in some other sets.

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By in Italy,

I like the 21170 concept - a pig house that can be "destroyed"

and I like a lot the railway in the mountain cave 21137

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By in United Kingdom,

Great question, there are so many brilliant play features just picking from sets I own. 6890 little ship in a big ship, I particularly like this style where its the same pilots seat for both vehicles. Fly the ship in orbit, touch down and use the smaller ship on the planet! Similar with 6826, you could park up and then scoot around. I had hours of fun rebuilding the L&S from 6480 into my own vehicles. 6892 gave you double the detachable sections to play with, drop the command centre, drive further on then escape in the ship!
10220 had a lot of cool features and was pretty accurate to the full size camper interior of my own van. Combining 9516 and 75005 one of top of the other is probably peak play function heaven though
Of the more modern sets, the light up forge from 21325 is a really nice addition.

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By in New Zealand,

Castles that are hinged to open and make big walls; and modular so you can pin them together to be even bigger (6080 etc).

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By in United States,

I could do what everyone else is and list my favorites, but instead, here are some of the most disappointing play features that don't work as advertised:
The "ejector seat" in 8634.
8961 works poorly on noncarpeted surfaces. Let alone the crystal collection buckets on 7645, which I assume are just for show.
The flick-fire harpoon on 8633 weighs too much to travel far, let alone shoot upwards like on the box art.
The Space Police 3 flick missile holder. Particularly its integration onto 5971. Similarly the ones on 9449 Ultra Sonic Raider. Though the first wave of SP3 was plagued with the loosely connected piece.

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By in United Kingdom,

I generally just like things that open and close, whether it's doors, cockpits, hatches, wings, vents, secret compartments, or whatever. The Agents truck was great for this. There were like 10 different things you could open up or fold out on that model.

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By in United States,

I bought a used copy of 7317 this year and finally got to experience the aero-tube system (I never got around to the one Mars Mission set that used them most recently). It's a very cleverly engineered system in it's own right and I spent a lot of time messing with the details of how many tube links could carry the pressure, hard push vs soft push, slow push vs long push etc. With the additional ability to change from positive pressure to negative with a simple twist of the pump seals the deal for me to make it my all-time favorite.

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By in United States,

@Galaxy12_Import said:
"I bought a used copy of 7317 this year and finally got to experience the aero-tube system (I never got around to the one Mars Mission set that used them most recently). It's a very cleverly engineered system in it's own right and I spent a lot of time messing with the details of how many tube links could carry the pressure, hard push vs soft push, slow push vs long push etc. With the additional ability to change from positive pressure to negative with a simple twist of the pump seals the deal for me to make it my all-time favorite."

Definitely agree with you on this one, basically came here to say the same thing. Special mention goes to the glow-in-the-dark hypersled included in the set, which glows so brightly that you can see it zoom through the tubes, lighting its path along the way! Life On Mars was such a great theme, and this set happens to be my favorite set of all time, due in part to the incredible play feature. I made a point to collect every single set a few years ago and I'm so glad I did!

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By in United States,

The separation of front and back of 6931; the walking legs of 6940; the interchangeability of Blacktron modules; the functioning control stick of 8855 and spiritual successor 10226; the fold-out wings of 6886; the magnets of M:Tron (whatever happened to magnets in Lego anyway?); the brilliant (though temperamental) design of 8002; and finally 21309, which is about as close to perfection as any set has ever gotten in terms of play features. Oh, and the TV from 71374.

Most of those play features still hold up today, but these are all from the perspective of my experience with them as a kid (and kid at heart...).

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By in United States,

@DragonLord56 said:
"For me, it would be the Shadow Puppet show in 70751 Temple of Airjitzu, the flight transformation in 9446 Destiny's Bounty, and the safe-grabbing in 5971 Gold Heist!"

That shadow puppet show is perfection (except how easily the wall falls off). I have made up so many stories for those two trophy figures to tell my kids, and they just sit enraptured. Too bad there's always the wall of flames between them, and then that snake!

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By in Netherlands,

Worst playfeature of recent times ?

Based on REVIEWS (I don't have those sets) , I'd say the helicopters in City 2020 :
60244 : Police Helicopter Transport
60248 : Fire Helicopter Response
60260 : Air Race

The Sky Police Parachute from 2019 was actually quite fun and did work.

Stuntz 2021 on the other hand, those bikes are fantastic, and even the Monster Trucks are fun to play with.

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By in United States,

Definitely the Elves:
The magically-appearing staircase of 41196
The moving island of 41193
And I think I had more fun with the little mine car of 41177 than I did with the Pirate Roller Coaster

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By in United States,

Spaceships that split apart
Castles with secret doors
Walkers 6940, 6876 , & 6878
Cannons that shoot

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By in United Kingdom,

The sets we have that have been popular enough to not get smashed as various battles rage include the Scooby Doo lighthouse (hidden rooms and locations) and Mystery Mansion (the wrecking ball that knocks minifigirs back out the door), the Volcano explorers volcano which is often firing all sorts of things, all sorts of space shuttles with loading bays (and the large police helicopter for a while) and the large Ecto 1 (the trap launcher and, though a bit flimsy, the gunner’s seat)

He does love having a feature to show off after building a set though!

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By in United Kingdom,

Don't know if they count as "play features" but I like complex but visible Technic mechanisms and sets that have several Technic functions in one model. Something like 8880 supercar.

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By in United Kingdom,

I love the cleverly hidden winch in 7189 Mill Village Raid, but confess that the novelty of a water-wheel-driven blacksmith's hammer has rather worn off. Blacksmiths in general are common as muck, in fact. I think I have five (!) in my little medieval village. Six if you count 6041 Armour Shop.

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By in Finland,

Being able to blow up the entire building in one of the Studios sets, I believe it was Action Studio or Explosion Studio from around 2001

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By in Norway,

I love secret doors/walls or any compartment(s) where you can hide ...things. Doors that opens.. Any Light&Sound features, sets like 6450 and 6481. Any trains with DOORS, like 7745 and 4558.
Parts with/or made of metal, like the ballast brick 2x6x2 73090b "Brick Special 2 x 6 x 2 Weight with Sealed Bottom and Dimples on Ends" in 4010 and various hooks like "Hook, Technic - Large" and 70278b "Crane Hook Metal 1 x 4 x 1" as in 5112.
Aaaand let us NOT FORGET ANYTHING MONORAIL!! Im looking at you 6990 and 6399

Ahhh..

Indiana Jones for the old army cars in 7622 and 7682 and planes in 7628 and 7683, Sponge Bob (fun and wacky 3827 and 3830) and the Hidden Side themes are my "recent" favourites, HS especially for the great builds and figures, where even to begin: 70419 70420 70422 70423 70424 70425 70435... :)

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By in United States,

I want to add, this is a fantastic idea for an article--I'm having a blast going through all the comments (yay hover-over model numbers!) and discovering tons of sets I've never read about. This article and the comments are at the heart of why we all love Lego, so thanks!

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By in United Kingdom,

I've read every comment so far and looked at all the the sets linked to and, wow, LEGO is bloody GREAT!

The whole Nexo Knights theme has completely escaped my collection, but the more I see of it the more I like what I see. I would have loved it as a kid for sure.

I'll start with agreeing wholeheartedly with lots of the suggestions so far.

@Everyone - Deployable mini-vehicles, especially in Classic Space, like in 497 and 6931 .
@Mr__Thrawn - 2507 Ninjago Fire Temple - entire two storey building splitting right down the middle revealing a huge dragon
@Pekingduckman - 70423 Hidden Side Paranormal Intercept Bus 3000 - Portaloo gets possessed, flips out and shoots poo discs from it's toothy maw
@SolidState - Geared articulation a la Bionicle (though I'm more familiar with Slizer / ThrowBots, 8506 has an awesome chopping action for it's dual pick axes)
@DragonLord56 - 70751 Temple of Airjitzu - Rotating, illuminated puppet show theatre

Similar to the functions in @CapnRex101 's nomination 7036 Dwarves Mine is one of my very earliest LEGO-building memories, 360 Gravel Works. 1x1 bricks transported around the site using a crane on rails with a winch and a spring-loaded grabber, working tipper truck and scoop digger side-vehicles, and a working conveyor belt system. LOVED it.

The fold-out playset function in Classic Castle 375 was so great for really getting full access to all the interior sections of an otherwise fully four-sided castle. I'm sure this type of functionality has featured in tons of big sets over the years, but in the modern era 80013 Monkie Kid's Team Secret HQ (Sea Crate HQ) is a premium example of a fold-out playset. Have a look at a video if you've not see it closed and opened, it's perfect.

I like mechs with spinning weapons too for playability, and there are loads to chose from in the Ninjago world. My favourite might be 70725 Nindroid MechDragon. Twin wing-mounted serrated discs spinning at crazy RPMs with a really clever mechanism.

Air storage tanks for Technic Pneumatics were great fun, and really boosted the existing pneumatic functions, as in 8462 Tow Truck.

Simple pull-back motors like those in the 8354 to 8371 Racers range and the especially in the almost annual Technic offerings of paired vehicles. Available separately, but with instructions for combining together into larger, much more powerful ones ( 42046 and 42047 are the best IMO).

Ninjago nailed it again with a working lobster oven in 70620 Ninjago City.

I love love love small, working versions of real-world vending machines, like ATMs, arcade games and drinks dispensers. My favourite is the smart phone-operated mystery gift dispenser in 80020 White Dragon Horse Jet set from the Monkie Kid theme. Such a cool mechanism, and the amazing graphical style and build quality really add to the appeal.

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By in Norway,

The cell block area with the trash compactor beneath in the Death Star is fantastic with its opening hatches and closing walls. Also, the collapsing floor in 7411 Tygurah's Roar was always a favourite. More recently I loved how smoothly Voldemort appeared in 75965 The Rise of Voldemort. Those are a couple off the top of my head.

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By in Netherlands,

I loved the forklift (the black and yellow one with the spring). I used to shoot all kind of lego back in the day with it.
And i loved Hidden Side for their transformations.
And Dimensions and Mario off course

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By in Belgium,

I like all the little features in the Ninjago City sets, like the working atm and soda machines, conveyor belt sushi, interchangeable posters,...

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By in Norway,

@ra226
"I want to add, this is a fantastic idea for an article--I'm having a blast going through all the comments (yay hover-over model numbers!) and discovering tons of sets I've never read about. This article and the comments are at the heart of why we all love Lego, so thanks!"

I TOTALLY agree! -Well said! :)

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By in Ireland,

6755 Sheriff Lockup has a cool "blow the wall off the jail with dynamite" function

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By in United Kingdom,

Can’t believe no one has mentioned the simulated hydraulics of 6927 All-Terrain Vehicle! As you open/close the vehicle’s locking arms, the building being transported is gently lowered/raised into position as if it were using hydraulics. Simple but brilliant! If you’re not familiar with this play feature, check out JANG’s review: https://m.youtube.com/watch?v=-ofo_BScIpo

I’ll also second (third? fourth?) @commandervideo’s nomination of vehicles-within-vehicles.

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By in United States,

Detachable parts from a vehicle like a smaller vehicle, such as 71737

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By in United States,

What a great idea for a post and discussion, thanks!

For me, while growing up, my favorite play feature/set was 6990: Monorail Transport System. I still have the monorail tracks and towers, along with the monorail itself, in storage.

More recently, though, I just like the satisfying “grab-and-clink” action of 852231: Castle Coin Bank. Not a traditional set, to be sure, but it’s fun. It’s still sitting on a shelf, beckoning coins from me.

I’m with other commentators, too, in enjoying secret rooms, compartments, stairways, etc. the LEGO Elves sets were a great theme to have such unique play features in them.

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By in Netherlands,

And oh yeah a working steering wheel in my first technic set (a blue go-kart i believe). That was so cool.

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By in Australia,

I like when vehicles transform with very little effort, like the ninjas Kai Fighter or Thunder Raider.

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By in United States,

75005, the Rancor could actually eat minifigs. And 8633, the sharks could actually eat minifigs...and had friggen lasers on their heads. And 10178, the AT-AT can actually walk (rumors that it can actually eat minifigs have yet to be proven true).

Worst play feature is a toss-up between my first Pirates cannon, which was a spring-fire design (after they stopped installing springs in them for safety reasons), and the minidoll.

@LegoSonicBoy:
My 6-wide Ford Anglia MOC has both Harry and Ron in the front seat, with Harry’s trunk, Hedwig, and Scabbers in the back, all in a car that’s the same size as the official versions.

@Lego_Lord_Mayorca:
Definitely eyes. The white bits on the original Bohrok, and silver ones on the Bohrok Kal, were the teeth. Artwork also shows the eyes glowing before they appear out of the darkness, which is a common trope with pretty much all Bionicle villains.

@ThatBionicleGuy:
If you built it right, the Droideka did transform as advertised. The problem was it required a ton of tension on the trigger, which meant using a pile of black rubber bands. I don’t know if the Technic band would work, but the black ones from that era would rot away really fast. There was also 8000, which unfolded when you punched its eye (just like in the movie).

@ra226:
What happened to magnets? Kids getting perforated bowels. No, seriously, look up Buckyballs. I don’t know that LEGO magnets were ever cited in an emergency room visit (accurately or not), but following one manufacturer getting raked over the coals, others tend to adapt their product offerings to avoid a similar situation, like when Lucasfilm made Kenner scrap their rocket-firing Boba Fett action figure in favor of one where the missile was glued in place, all following a lawsuit that was erroneously filed against them when a kid choked on the missile from a Cylon Raider toy.

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By in Australia,

Almost everything with 2009’s Robo Attack, particularly the posability.

Although I still really like the transformation feature in the Darth Vader Transformation from 2017. All of it is executed perfectly.

And let’s not forget the board game feature in the 2020 Ninjago sets.

Those would be my top three.

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By in United Kingdom,

The whole Hidden Side theme has awesome transformation features as vehicles, buildings and settings become demonically possessed. 70425 Newbury Haunted High School has probably the most dramatic and extensive spooky transformations.

The best transformation set IMO, packed with unfolding OMG-level features (assuming the overall aesthetic doesn't make you puke rainbows), is 70828 Pop-Up Party Bus from The LEGO Movie 2. Going from sleek space-transport to insane dance party including a rotating, glitter-ball-illuminated dancefloor in just a few simple and very reliable moves. Such a clever design.

Shout-out to all the jail-break / safe-stealing sets! What's better than a tow-truck dragging a bank vault down the high street as sparks fly and green bills and gold bars fly about the place? 60140 Bulldozer Break-In is our favourite City playset.

Nobody choosing Vidiyo's online functions as their favourite? ;)

My LEAST favourite function is all of Powered Up features of poor old Batman's 76112 App-Controlled Batmobile. I bought it new, discounted to around 30% of the RRP (70% off) and STILL felt cheated...

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By in France,

@commandervideo said:
"Smaller vehicles within bigger vehicles, like lots of the Classic Space sets used to have!"

I was on my way to write exactly that!

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By in United States,

Oh, another one I liked is from the Galaxy Squad theme, 70708: Hive Crawler.

My son initially got it as a gift, but I had to get my own because the leg motion, as one drags it along the floor, seemed so realistic. While in motion, its rattling sound, coupled with the seemingly random choppy up-and-down leg motion, greatly unnerved our cats to the point of frightening them away! :-)

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By in New Zealand,

Defiantly the hole in the wall of the ground floor in the Daily Bugle 76178 and the ball joints of the recent Marvel mechs!

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By in United States,

@Brickodillo:
Dimensions is fun, but insanely expensive at MSRP. If I was younger, I might have said the “clinger” brain slugs from Alien Conquest (which might explain why I have over 200).

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By in United Kingdom,

Anything mechanical! Gears, chain-links, slidey-moving bits... I love that moment in the construction process where you can start turning something or pushing something to see the internal workings go, even before you've finished the build.

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By in Netherlands,

@PurpleDave said:
" @Brickodillo:
Dimensions is fun, but insanely expensive at MSRP. If I was younger, I might have said the “clinger” brain slugs from Alien Conquest (which might explain why I have over 200)."

You sure you aren’t hijacked by a brain slug (buying over 200)?

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By in Hungary,

Steering. No idea why this clicks with me so much, but I can fiddle with it forever.

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By in Canada,

Having minifigurines in TV show sets (Friends, Office) talk, become actors...

And 8002. Instructions are necessary not only to build the set, but to use it !

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By in United States,

It felt like I could never keep my sets together until fairly recently so I didn't get to use the play features in sets that much (nor appreciate them in general). I loved any play function replicating explosions and stuff when I was 12, Tanker Truck Takedown was a favorite because of that. I've had a few phases when it comes to preferred play features; minigun stud shooters, rubber-tipped missiles, spring-loaded missiles, heck, even Minifigure Stud Shooters had a place in my heart at one point. The Toy Story 3 Trash Compactor set is one of my favorites right now, there are just so many play features. Who knew they could make such a dark and sad scene so enjoyable?

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By in United States,

Of course, there's always 7257-1. LOL, just kidding...

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By in United States,

Storage: 2x2x2 mailbox, 2x2x3 cupboard, any kind of brick-built cabinet, closet, whatever! Also clips for tools, weapons, etc.

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By in United States,

Going along with the "ship inside of a ship" idea, the Spyrius space sets had some great functions like that! I loved how you could swoop down with 6939 to drop off the rover with the android, and the way the 6949 Robo-Guardian's arms could lock in position and and could also be attached to the "head" then fly the head around... (I could go on for a bit with that set!)

Space Police 2's 6897 also had a great function to drop or pick up the prisoner cell.

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By in Portugal,

Looking at it right now: I really like the slide and spin functions in 7754, one of the great Star Wars sets.

Also, Monorail!

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By in Germany,

Anything where I can turn a knob to make something happen: The S-foils on most X-Wings (particularly the "snappy" action from 2012 onwards), extending the droid rack on 7662, or adjusting the engine pods on 70815.

Love a good bomb drop mechanism, 75172 is a prime example. It's very simple, and if you fiddle with it a little, you can get all four bombs in there.

The hidden weapons in 70802 are super neat.

4743 's transformation function is really cool, and I think the standout from the whole theme.

The titular vehicle from 7626: It has the smoothest-running tracks I've ever seen in a Lego set, an absolute joy.
The way the blades are powered is simple but very effective (they each rest on a rubber-tyred wheel that runs on the ground). And even the "exploding" feature works pretty well.

Everything in 10188, but particularly the TWO elevators and the sliding door.

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By in Australia,

The old style flick missiles. Not the stud shooters or the spring-loaded ones, the older style ones you got in the lego space police sets from around 2009.

Such as 5973-1

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By in United States,

The handle for better swooshability on the back of 75243 20th Anniversay Slave I

The crab grill in 70620 Ninjago City

All of 10261 Roller Coaster

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By in United States,

In general:
Modular spaceships that can be reconfigured, such as 6973.
Modular sets where the modules can be exchanged with other sets in the theme.
Technic helicopters where both rotors spin.
The light brick, especially when they do something clever with it, such as in 5770 or 21137.

Specific sets:
I love the dwarf-tossing mechanism in 9474. "You'll have to toss me. Don't tell the elf!"
Pretty much all the functions of 71374. Not just the scrolling screen, but the loading slot, the controller sockets, the folding antenna, and the clicking channel knob. Not to mention the interaction with the Lego Super Mario figure.
4209's water-dumping mechanism.
8191's working vending machine. Hey, when you're working in close proximity to lava, you need to keep cool drinks on hand!
I've been having a lot of fun with 42128's functions, both pneumatic and non-.

All the discussion of play features that aren't very good and no=one's mentioned the Super Jumpers? Say what you will about flick-fires and stud shooters, at least they didn't break pieces.

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By in United States,

The Saturn V being able to seamlessly seperate is just... [Chef's kiss]

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By in United States,

Pneumatics.

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By in United States,

Don't know if it has been said before (comments TL;DR), but the 2001 Harry Potter sets spoiled me as a kid. They were packed with hidden compartments, moving stairs, clever mechanisms to trigger secret functions, and lots of rebuild-ability. I would scour the catalogs to figure out what secrets were inside and count them up, in order to decide which to save money for. To this day, I will partially judge a set based on how many different things it can do or play features it has.

Play features and functions are my favorite thing to share with guests as an LBR employee!

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By in United States,

@TheOtherMike:
I think we had all collectively managed to forget the super jumper exists...until you went and reminded everyone.

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By in United Kingdom,

For me, the most exciting feature was bought to me by wheels 314-2 . Suddenly my box of static bricks came to life. Then, a few years later, I got the motor and train wheels 100-1 and the possibilities immediately became infinite.

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By in Canada,

My favourite play feature is a train

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By in United States,

These are more modern, but I really like when triggers for shooters are well concealed, for example in 71579 or 75248 .

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By in United States,

The propeller mechanism in 31011, >where "pumping" the tailwheel back and forth makes the propeller turn, is one of the best.

Also love the trapdoor in 6081, King's Mountain Castle and 6082, Fire Breathing Fortress, and the bricks that drop from the mouth of the dragon statue in the latter. I could say any gravity-release drop function is fun.

And as the very first commenter said, modular and deployable vehicles are the best! ( 6793 Deep Freeze Defender for the win!)

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By in United States,

I love 'playable sets', and castle is my favorite theme, so the dwarves' mine is really an excellent set in my opinion.

However, I'm not big on play functions.
Probably my favorite is 7690 , with these well functioning transport tubes (which I guess is similar to moving gold in the dwarves' mine).
I also like the reassembly ability, such as early castle sets and also when included within a set or theme. Another great example of playability from Space MarsMission with many sets 'reconfigurable', especially 7644 !!

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By in United States,

@Apedemak said:
" @ChromedCat said:
"My favourites have to be the moving functions in elves sets! They’re always so perfect "

Agree that the elves theme had some brilliant sets and play features - I wish that the theme had been minifigure based ... or boys assuming its simply a 'girls' theme."


My kids of both genders loved Elves, as did male friends of their age. I never signalled to them that they were "girl" themed, and they never asked or cared. For me they remain a high point of Lego design.

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By in United States,

In terms of reconfigurability, Classic Space's 6952 is one of the best (look at the back page of the instructions for the options)! Turning the wheels into hover pads may not make much sense but it is always a bit mind-expanding to see parts used for something other than their 'intended' purposes. 6951 also would have been awesome to play with as a child with its multiple attaching components.

The modularity of the Blacktron I sets could have been an amazing play feature had it been executed slightly less haphazardly (as it is, intra-set modularity is great but inter-set modularity is lacking (at least to my adult eyes)).

I love the ability to basically recreate the entire Apollo 11 mission from launch to splashdown in 21309. The stagings of the Saturn V are always fun to demonstrate as I explain the mission sequence to others.

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By in United States,

On a slightly related note, I think the alternate models that used to be shown on the backs of boxes were an excellent play feature as they encouraged alternate building and sometimes demonstrated creative uses of pieces. While some of these alternate models could be a bit goofy (especially for tiny sets with a limited number of pieces), some of the better alternate models were arguably better than the sets themselves. I am sure many creators of MOCs honed their skills trying to reconstruct some of these alternate models from an image seen from a single angle!

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By in United Kingdom,

I like a lot of the stuff done with the light bricks.
4194 Whitecap Bay brilliantly focused the light through a magnifying glass to make a single spot of light. 8635 Agents' Truck uses one to project an image from a clear panel onto a white screen.
Best of them all, 70828 Pop-Up Party Bus shines one through a rotating transparent meteor half to make a brilliant pattern of disco lights.

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By in United States,

@Zander said:
"Can’t believe no one has mentioned the simulated hydraulics of 6927 All-Terrain Vehicle! As you open/close the vehicle’s locking arms, the building being transported is gently lowered/raised into position as if it were using hydraulics. Simple but brilliant!"

Thanks for sharing that, really well-done for 1981

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By in United States,

Vertical connectivity, such as with 9516 Jabba's Palace and 75005 Rancor Pit. For years I've been pining for a Wayne Manor that could attach above a Batcave set. I can't be the only one that wants that!

Vehicular connectivity, such as the Benatar's escape pod from 76102 connecting to the main ship in 76107.

Basically, any non-modular building set that connects with another really pleases me.

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By in United States,

I've wanted 7036 Dwarves Mine (from the thumbnail) since I was 8 and just managed to get it this year. Slide functions like the gold in it are always lots of fun to mess with.

The BIONICLE fan in my absolutely adores articulation, so stuff like Exo-Force Mechs, Ninjago Dragons, Mixels - you know, anything posable - are always awesome!

On the topic of BIONICLE, the Bohrok of course. They might just be the best "playable" LEGO product they've ever put out. Pressing a lever on their back would make them thrust their heads forward as a headbut, flicking their eyes would cause them to launch their Krana at an opponent, and their limbs could be curled up to turn them into a compact ball. The great play features even extended to their packaging, the lid had a indent in the top that they could sit in while in ball form, and the set came with this weird pin+clamp that could let them hang suspended inside the packaging (which was clear, making it look like they were in their "eggs/hive")

8595 Takua and Pewku is amazing. I only got it like 2 or 3 years ago but she's got this awesome scuttle function as you slide her across the floor. My model is missing a part or two of the guttyworks, but even so it works like a charm and is simply mesmerizing.

8556 Boxor was awesome. Pushing/leaning it on it's feet would cause one of it's fists to swing forward and punch whoever's in front of it. I used to make it "dance" a lot.

I've got to give a shoutout to combiner models. They were ridiculously common in BIONICLE, Mixels, and Power Miners and I think its a shame other LEGO themes haven't picked them up much. In fact, the last example I can think of that wasn't a character was Port Royal (or was that the original set???) from Pirates of the Caribbean.

Okay one last BIONICLE one, the Visorak Minifigures from 2005 and the HERO Factory Jumpers from 2014. They were little rubber spiders where you could push down on their butts to make them jump forward. That appears in a lot of toys, but you don't see it in LEGO often and it's fun to watch the lil guys fly!

Of course anything modular is awesome. As many have said before I adore spaceships with a bunch of reconfigurable components, bonus points if you can mix and match sets from across the line!

Orient Expedition and Ninjago Master of the Mountain both had a function of combining all the sets in the wave to create a giant board-game. Playing a regular board game can get boring 'cause of how flat everything is, and playing an online one can get boring 'cause it's not as tactile, but with LEGO you get so much depth and complexity with a board that is massively customizable.

2507 Fire Temple was my first $100+ set. I loved the function of splitting the temple open, and when my grandpa gave my brother and me a vile of genuine gold we hid it underneath the temple as a secret treasure.

A smaller thing but I had 6239 Cannon Battle as a kid and the ability to blow apart the wall was just so addictive. When I first discovered LDD I recreated that function in... well more builds that really needed it.

I never owned 8961 Crystal Sweeper but I always thought it's ability to sweep up the crystals and then move them *up* into a bucket was awesome, not to mention the sheer amount of crystals it came with.

My only trains were the latest Harry Potter one and the Hidden Side one, but I've always wanted to get a decent amount of rails and automatic wheels to set up a proper track. It would be so cool!

Someone else mentioned 10195 Republic Dropship with AT-OT Walker. I've never owned it but I'll second it's compatibility with 7675 is so epic!!!

Waterwheels are always cool, especially in blacksmiths.

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By in United States,

@krysto2002 said:
"The simple ramp mechanism in 6981 Aerial Intruder is one of my favorites.

But I'd give the prize to the entirety of 6989 Mega Core Magnetizer, for such a great-feeling steering mechanism, incredible cockpit, and so much more.

On a related note, most of the retro space sets with cool steering mechanisms were designed by Jørn Thomsen, so you have them to thank!"


Another shout-out for 6989 Mega Core Magnetizer: the magnet crane can reach all 3 vehicles and all 3 cargo boxes and move them on and off of the main vehicle without disassembly or manual intervention, as it tilts, spins, and extends/retracts as built. My favorite play feature in all of Classic Space.

Those little magnets made so many things possible in mini-figure-scale LEGO sets back in the day...

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By in United States,

@GSR_MataNui:
While rare, combiners show up more often than you’d think. While typing up a comment for yesterday’s RSotD, I happened to pull out the instructions for 8193. It’s a one-sheet about the size of a piece of notebook paper, but one side has partial instructions to combine it with 8195 (I assume the rest come with the other set). If they did that for one pair or Tiny Turbos, I’d assume there are more pairings. For The LEGO Batman Movie, there was 66546, a two-pack with 70900 and 70903, plus instructions to build an exclusive model using the parts from both. It’s not really the same thing, but the first two waves of SW minis had parts and instructions to build a ninth (Wave 1) or fifth (Wave 2) mini. I think I’ve also seen other System models (excluding Mixels) that advertised online instructions for combined models. It is rare when it happens, and even more rarely is it widely publicized or commented on within the AFOL community.

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By in United States,

I played for hours with the fork lift in Victory Cup Racers 6539. Second place for me would be anything with magnets such as the large Spyrius robot 6949

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By in Poland,

These simple but amazingly designed playfeatures of classic space.

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By in United States,

I actually unironically love the modern 1x4 spring shooters, as long as they're well integrated into the build with triggers instead of just being slapped on top. Even when they are just slapped on top I sometimes like them ... the six-shooter X-wing, with a spring shooter on every wing and stud shooters where the proton torpedoes would be, is awesome for play, even if it doesn't look so great. I'm so glad that starfighters and similar vehicles come standard with a pair of spring shooters now ... it means that even the smallest starfighter can actually do something now (shoot at stuff) instead of being a simple rigid body for swooshing.

So yeah. I must be the only AFOL who comments on Brickset to actually love the spring shooters and stud shooters. They add so much playability at such low cost, which is why they're in so many sets.

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By in United States,

The exploding jail cell wall from 6755 Sheriff's Lockup was always my favorite.

I loved the dueling play of the 8257 Cyber Strikers and its BIONICLE protégé 8549 Tarakava.

As an AFOL I really appreciate the handles integrated into the larger Star Wars ships like 75021 and 75055

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By in United States,

Any traps and hidden treasures. Adventurers had amazing play features! I think my favourite from a set I owned was a drawer in a shrine that also opened a door to reveal the Yeti.

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By in United Kingdom,


@PurpleDave said:
"(...) the “clinger” brain slugs from Alien Conquest (which might explain why I have over 200)."
Ol' reliable strikes again! This fella CANNOT resist an opportunity to talk about his massive clinger collection.

Though, on the subject of Alien Conquest, the simple-but-satisfyingly-effective abduction feature of 7052 is always entertaining!

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By in Germany,

I really loved the crystal/monster collecting features of 8961 Crystal Sweeper and 8190 Claw Catcher. I also really liked the pump feature of 7317 Aero Tube Hangar (I don't know about the Mars Mission one, because I never had it). 6897 Rebel Hunter cell pickup function is very satisfying. I also really enjoyed the smoothness of the 1822 Sea Claw mechanism. The Competition line was amazing because of their shoot and punch play features. Now a pretty weird one, I enjoyed the Xalax racers line a lot because of the driver eject thing. The two large City cranes 7249 and 7905 are extremely playable, because they are at a size, where you can build small lego buildings out of prebuilt blocks. 8108 Mobile Devastator has a super satisfying fold out mechanism. 8864 Desert of Destruction is really great for play features, with it's mobile repair bay.
Overall, "small vehicles in a larger one" and any kind of "reconnect the vehicles for another vehicle" or "transform" feature will makes a set much more desirable to me.

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By in United Kingdom,

Simple features like a castle drawbridge or a roller shutter on a police station made me happy as a kid.
Anything on wheels was always a dream for me.
As long as it was to minifigure scale, I was in my element. You can't beat sitting a minifigure on a horse or in a car. Those vehicles were driven like they were stolen!

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By in Germany,

I just remembered my most important favorite play feature: Pictures of alternate models on the back of the boxes in the 1980s und 1990s. Those always invited me to play with Lego in the most creative way (MOCing). I miss those. Today, being more of a collector, I keep all sets in separate bags with sadly almost no MOCs.

I would love to see an article about those back-of-the-box-alternatives and how they came into being.

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By in Netherlands,

@desser1 said:
"I just remembered my most important favorite play feature: Pictures of alternate models on the back of the boxes in the 1980s und 1990s. Those always invited me to play with Lego in the most creative way (MOCing). I miss those. Today, being more of a collector, I keep all sets in separate bags with sadly almost no MOCs. "
When I came back from my "dark ages", I was kind of surprised to see there was even such a term for building something yourself. As a kid, you built a set just once, took it apart and just do your own things with it. That was the norm, you didn;t know any better. And most people I knew even threw away the instructions (luckily I didn't....).

But to be fair, most sets that I bought more recently I haven't taken apart either (except for Technic). And somehow I even feel it's way more difficult to take a set like the Saturn V apart than to build it. Why don't they include instructions for that? ;-)

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By in United States,

I'm not sure if anyone else has said this, but even though 8191 Lavatraz is a horribly flimsy set, I always loved the little drink machine play feature! I used to pull that piece off to use separately because it was so great!

8190 claw catcher was a blast too! Automatically grabbing the rock monsters and chucking them in the bin in the back!

Also the opening gate of 8061 was a blast when I first got it.

I'm sure there's more I can't remember at the moment but those spring to mind.

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By in United States,

Mostly play features that blow something up. Like Creeper explosions in Minecraft and exploding walls. One that combines both of these would be 21159 The Pillager Outpost (although I still want a full Pillager Outpost not just the training dummies, a tent, and a prison cell).

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By in United Kingdom,

@bananaworld said:
" Though, on the subject of Alien Conquest, the simple-but-satisfyingly-effective abduction feature of 7052 is always entertaining! "
Oh, yes, and another brilliant use of a light brick. The soft-tipped spikes on the underside of the 7052 UFO project a red targeting cross-hairs down over your unwitting rural minifigure victim, then you lower the craft over him, lift off, and he's gone! That's got to be the best play-feature of all.

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By in United States,

@iwybs: I love the spring shooters too, especially their use in the Star Wars constraction sets. I keep meaning to get 71736, because what it does with them looks so cool, not just to play with, but to look at.

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By in United States,

Is 3-in-1 a play function? I consider it one. I love the 3-in-1 sets (and how the community often makes them many more than that). Even as a kid, I liked how the back of most boxes had alternate builds, and I'd try to figure out how to do them. I kind of wish that were still a thing instead of just more action shots of the one set model.

A recent little play element in a set (4 Privet Drive 75968) had the letter-flood-through-the-chimney element to it. There was a very discrete hole to load up with 1x2 tiles printed as Hogwarts letters, and a knob to release them all at once. The floor of where they were released was mostly tiles, so they skid around. A small thing, but it was a great touch.

EDIT: Also not sure it's a play function, but I really dig how, even across years, most of the Hogwarts castle sets have the pegs/holes on the side to link up.

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By in Turkey,

I absolutely loved modular spaceships of the past. Like Ice Planet, Space Police etc sets. Even some smaller sets had this feature.

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By in Canada,

I love the Hidden Side theme because everything is haunted, but not everything is just "flip something over to transform". The train and school, in particular, feature some nice mechanisms. Plus the app was not bad, I'd call that a play feature too.

7020 Army of Vikings with Heavy Artillery Launcher had a dual rocket launching system that worked really well. So much fun, and the rockets aren't so small that you'll lose them forever like you will if you shoot 1x1 dots everywhere.

As a kid I loved 6952, Solar Power Transporter, because it came apart into a few pieces that would snap together in different configurations.

10226, Sopwith Camel, had working flaps and ailerons. That's pretty damn cool.

70828, Popup Party Bus, had a pretty good disco dance floor with spinning dancers and a disco-ball lighting effect.

And the typewriter's mechanism is pretty great though mine needs some tweaking as it doesn't work well.

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By in United States,

The chain reactions, like Angry Birds. I love it so much I have every set!

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By in United States,

My favorite was always the loading features from 7734. I spent hours loading the boxes into the cargo plane.

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By in United States,

Interchangeable modules...such as the Unitron theme from Space.

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By in United States,

The Detectives Office 10246 cookie smuggling subplot and the Brick Bank 10251 money laundering scheme.

Plus several of the ones already mentioned: Alien Abduction 7052 minifig grabber (most underrated play function of all time); Temple of Airjitzu 70751 shadow theatre; Saturn V 21309 mission recreation sequence; many of the simple but clever 80's play functions.

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By in United States,

@Huw - Any chance of doing a poll/bracket for best play function?

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By in United States,

8190 had a cool feature. You'd pull a technic beam in the back and the claws would grab the rock monster, lift it up, and throw it in the back of the vehicle all in a single, seamless motion. It really impressed me the first time I saw it, and still impresses me today. It's an awesome function.

Honestly, Power Miners had a lot of neat features. 8960 had a cool drill that was comprised of two parts that spun in opposite directions, 8961 would sweep crystals into the hopper, and 8963 had neat spinning saws.

Man, I miss Power Miners. Wish we got another theme like that...

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By in United States,

This is an easy one for me - the Mob Trap/Item Farm in 21155-1 , the Creeper Farm, which drops actual gold pieces down an item funnel system in ways that faithfully recreate 2010s era minecraft mob trap farming while also working (fairly) well IRL!
I collect all the minecraft sets, and i've recently stopped building new ones, but I'm always interested in play functions included.
The "working" end portal in 21124-1 and the fortress gate in 21127-1 are cool, as is the retractible drawbridge function in 21135-1.

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By in Belgium,

The drawbridge on castle greyskull,...oh wait...

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By in Czechia,

Trains. Also floating ships but mostly trains.

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By in Germany,

7626 Jungle Cutter. Know how and fun!

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By in Australia,

Maybe I'm too simple, The old Pirate cannons were my favourite play function.
Very fond memories from childhood shooting the 1x1 round bricks into the ships, island and minifigs and something that 1 day my son will get to play with.

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By in United States,

Concurring with several previous commenters: the abduction feature in 7052 was the single best play feature of all time. The kid inside me gets a giddy delight every time I lower the saucer and the illuminated target onto some unsuspecting minifigure and whisk him away. The AFOL side of me was in transports of delight when I built that set the first time saw how that that gimicky light brick, the hole in the bracket piece, and those weird flexible spikes were about to combine into the most sublime application of "useless" parts I'd ever seen. I've kept this set on my Lego table ever since, and I show it off to every visitor as my favorite Lego design ever.

The clinger in the other Alien Conquest sets was also inspired. So simple, so playable, so perfect.

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By in United States,

@bananaworld:
Well, you see:

1. Someone has to do it, and you don’t seem particularly interested in the job.
2. Every time I mention them, someone new expresses appreciation.
3. Nine years ago, I ended the world with them, and the world deserves to know.
4. An unpleasant rumor suggests I have a limited amount of time to enjoy doing this, as some people have had them go “dusty”.
5. I could have mentioned all my S1 Robots and Toy Story Claw Aliens, but they don’t really count as a “play feature”.
6. Did I mention that I have over 200 Alien Conquest clingers?

You know, I don’t think I’d ever seen the underside of 7052 before (I expected you to mention 7051, with the containment pod in back. I absolutely _hate_ those Exo-Force spikes (they always have a sloppy blend line, and they never seem to be the right shape for anything I’m building). This almost redeems them. Maybe if they’d molded both halves in a single color...

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By in United States,

@PurpleDave said:
"4. An unpleasant rumor suggests I have a limited amount of time to enjoy doing this, as some people have had them go “dusty”."
That sounds very bad. Is there any way to rejuvenate old rubber? I like my clingers—all two of them. My LUG bulked cows instead (which also worked out very well for me, I must confess).

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By in United States,

The Metro PD Station (6598) from 1996 has some great features for its time. My favorites are the vehicle for transporting prisoners, the escape hatch under the prison bench, and the places to park the police motorcycles!

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By in United States,

@AllenSmith:
There’s an episode of Simpsons where Monty Burns instructs a gas station attendant to “revulcanize” the tires, so, maaaaaaaybe? I know natural rubber has to be vulcanized, but I don’t know if that’s a process that can be performed to a manufactured good, or if the rubber has to be in a liquid or semi-liquid state. I also don’t know if that applies at all to any synthetic rubber, or what specific compound the clingers are made out of.

What I do know is that someone told me their clingers had developed a white film that wouldn’t come off. I immediately checked some of mine, and they did have some sort of white layer that wasn’t originally there, but I was able to buff them shiny again on my shirt. The biggest concern is the eye, though, since you can’t buff that or you risk peeling it off. A layer of film that surfaces beneath it could potentially loosen the bond with the rubber. I know the paint on the Dr. Inferno/Dr. D Zaster hair had such a bad bond with the rubber that you could peel it off in one piece.

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By in United States,

The magnet feature in 5991 magically moved the ruby by turning a hidden door guarded by a skeleton. Didn't know of this function until finishing the build and it instantly made the set even more cherished!

Also, love the bomb dropping action in 4479.

As already mentioned by others, the light beam and grab feature in 7052 is well done too!

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By in Canada,

I will echo the Rahi. Every single one of them were fun. I rank them best to worst, Tarakava, Muaka and Kani-ra, Manas, Rama, Nui Jaga.

And Blacktron. specifically 6981 and it's opening middle section to lower the ramp. It's a smooth function, and watching the little cars rollout is so fun. Swapping the bubble cockpits form other sets is also very fun. Number 2 Blacktron play feature is the suspension on the 6933. Makes rolling it around so much more fun.

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By in Canada,

@TeriXeri
@ComfySofa
Nexo Knights was definitely heavy on the play features and many were very good. However, my favorite seems to have been left out. Even though it’s rather simple, I could not get enough of the pounding, rolling action of 70313 Moltor’s Lava Smasher. Watching that in motion was such fun.

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By in United States,

The mini motorcycle in 70727 under the hood.

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By in Canada,

Everything about 10244 fairground mixer. I love how a whole fairground unfolds from the trucks, and all the functionality is fun. The dunk tank, the mixer itself, the strength game; all fantastic play features.

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By in Australia,

I love 'vehicle inside vehicle' too, and Galaxy Squad had some great ones - my 2 favourites being mech based with 70704 Vermin Vaporizer and 70707 Eradicator Mech.

With 70704, it was a badass tank, where the turret could get up and walk off on it's own. As if that wasn't cool enough, rather than leave empty space, it reveals a mobile medical station when not in residence.

With 70707, it starts off as a chunky mech, but then the cockpit module can detach and fly off as a small fighter - and then the backpack rotates in to place as the new mech head - sweet play feature.

70705 and 70709 were also fun, but a little clunkier to play with due to their size. Great theme overall.

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By in United States,

Gotta be a classic 90s trap door

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By in Norway,

Oh! I totally forgot the secret entrance under the one-eyed witch in 4751 Harry and the Marauders Map. The fact that you actually had to unlock it with Harry's wand (and that it's book-based) probably makes it my very favourite ever. I plan to work it into my 2018-20 castle one of these days. Creating a slide by opening the entrance to 4730 Chamber of Secrets was also bloody brilliant.

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By in United States,

@J0rgen:
Wow, they really changed that for the movie. I don’t remember him using his wand to locate and open the secret passage so he could get the map that shows the secret passage that was sealed inside the wall.

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By in United States,

I love the function for the ejector seats in the Aston Martin.

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By in Norway,

@PurpleDave said:
" @J0rgen:
Wow, they really changed that for the movie. I don’t remember him using his wand to locate and open the secret passage so he could get the map that shows the secret passage that was sealed inside the wall."


Um... What? The map isn't inside the wall. In the set you use Harry's wand as a key to unlock the entrance. In the book he taps the statue with his wand to make it open. This might have been a scene in an early version of the film, but it's not in the final (or extended) cut.

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By in United Kingdom,

Remote control, working crane and truck movements, and ways of transporting things you can choose (containers etc.)

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By in United States,

I like the play features that you can easily remove, cause most of them look tacky.

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By in United States,

@J0rgen :
I couldn’t figure out what you were talking about from the set image, so I looked up the PDF of the instructions. There’s a non-friction axle-pin that you stick the wand into (handle end, which is weird) and twist to unlock the sliding section of floor/wall/statue. Once you’ve pushed it back, there’s a 1x1 Technic brick that you poke the wand through (again, the handle end, because the light won’t fit) to shove the map sideways out of the little cavity that you were supposed to have built it into when assembling the set. It’s a really weird take on how the events actually played out in the story. After all, in the movie (and I assume the book, too), he gets handed the map by Fred and George, which is the only way he knows how to find the secret passage. In the set, you have to know where it is to acquire the map. Maybe he needs Jack Sparrow’s compass...

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By in United Kingdom,

@CarolinaOnMyMind said:
" @TeriXeri
@ComfySofa
I could not get enough of the pounding, rolling action of 70313 Moltor’s Lava Smasher. Watching that in motion was such fun. "


Hah, I just watched it on @JANG 's review video. Proper good fun! When we re-try my son with some Technic elements again I think we'll try to recreate that kind of movement as it's so cool. Thanks for the tip :)

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By in United Kingdom,

@PurpleDave said:
"the first two waves of SW minis had parts and instructions to build a ninth (Wave 1) or fifth (Wave 2) mini."

I was seriously annoyed when I found out 75193 Falcon and 75194 TIE Tighter didn't have any combiner instructions. I'd mainly bought them to introduce the combiner concept to my son, after seeing the back of box pictures of the whole range, and it showing very clearly "75193+75194" as a linked pair, distinct from the other pairs in that range. Grrr. I might get over it in a year or two.

What can that "+" possibly mean if it doesn't mean combiner? You can buy both of these? (thanks for the tip). I wonder if there are some unapproved, unreleased combiner instructions in the LEGO vaults somewhere... Thinking about it, it would have probably made a pretty hideous thing to be fair.

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By in United States,

@CapnRex101 If you do some kind of end of the year "best of", please include this article--it might even be fun to get another article summing up what some of our collective favorite play features are based on the comments here. This is probably my favorite comments section of the year (and I've still only gotten half-way through it!).

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By in Norway,

@PurpleDave said:
" @J0rgen :
I couldn’t figure out what you were talking about from the set image, so I looked up the PDF of the instructions. There’s a non-friction axle-pin that you stick the wand into (handle end, which is weird) and twist to unlock the sliding section of floor/wall/statue. Once you’ve pushed it back, there’s a 1x1 Technic brick that you poke the wand through (again, the handle end, because the light won’t fit) to shove the map sideways out of the little cavity that you were supposed to have built it into when assembling the set. It’s a really weird take on how the events actually played out in the story. After all, in the movie (and I assume the book, too), he gets handed the map by Fred and George, which is the only way he knows how to find the secret passage. In the set, you have to know where it is to acquire the map. Maybe he needs Jack Sparrow’s compass..."


Oh, okay. I don't remember that feature. I just really like the locking mechanism and the fun of needing the wand to open it.

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By in United States,

@ComfySofa:
That is odd. The only other thing I can think of is that they may have been sold as a bundled pair, like they did with some of the Disney Wars Brickheadz that were also sold in single-packs.

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By in United States,

The gear functions in Bionicle sets, both old school and G2. The 2009 skopio's ability to transform from a rolling tank into a crawling walker will forever be one of my favorites.

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By in United States,

Trapdoors are always great and I loved being able to dump minifigures down the plumbing in the 2013/2014 police station. Also, the Death Star Elevator has always been super awesome, and the Ultra Agents Ocean HQ remains my favorite non-IP playset of all time.

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By in United States,

Aquazone magnets were one of my favorite features back in the day, which I think kind of counts as a play feature. I know some of the UFO sets also had magnets to attacks vehicles together but I never was able to afford those.

2002 Bionicle was probably also the peak for action features for the line. As fun as the Toa were, the Bohrok's head-butting abilities were top tier for canister sets, and the larger models of the Boxor and Bahrag were amazing technical creations.

There are lots of good action features cleverly built in modern sets too, but I can't think of any that particularly stand out at the moment...

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By in United States,

@commandervideo said:
"Smaller vehicles within bigger vehicles, like lots of the Classic Space sets used to have!"

Yes! One of my favorite examples of this is 8635. Always a fun feature that doesn't seem like a gimmick.

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By in United States,

I’d have to say the best set for play features is the Temple of Doom set from the Indiana Jones line. In fact the whole line was filled with great play features.

Lord if the Rings had some amazing features in most of its sets as well.

And I’m not sure if this is technically a play feature, but I really enjoy blowing into my NES as well as the cartridge. Seriously, I can’t do that with my NES Classic and it’s such a shame.

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By in Germany,

Actual visible technic features that mimic real world technic features.

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By in France,

Some of my favorite features from the sets I own:
8755 has a hidden Rhotuka launcher in the torso that you can deploy at will
70701 has its cockpit that can rotate thanks to gravity or detach from the base
70132 has a flawless pincer mechanism. You can easily catch minifigs with them
When you combine all Klinkers from Mixels series 5, you get a figure with a working gearbox inside
31042 can adjust its wings by pulling its thrusters back and forth. For a set this small, that's impressive
71302 can switch to unity mode, moving its stud shooters to the Toa's shoulders, and turning into shoulder cannons
71314 has arms that can move with the tail like a puppet
70361 is a solid glider that merges perfectly with the Nexo Knights' mech suits
70423 has some hidden sections that are both well integrated and filled with details
75974 can transform easily into a turret

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By in United States,

@alfred_the_buttler:
I’ve built (effectively) everything from Indiana Jones, but it’s been a while since I really paid much attention to the designs. Offhand, I remember thinking the temple from the opening of Raiders (7623) was the best, as it pretty much has the _entire_ temple run from the central chamber collapsing after swapping the bag of sand for the golden idol, to the spear trap, the pit trap, the descending wall, and the boulder trap (plus the plane is the first of only two SW references that made the transition from movie to LEGO set*). 7199 Temple of Doom has a section of minecart track, a “hero” minecart, a “goon” minecart with goon-dumping feature, and two traps on the track (one barrier, one deadfall). There’s nothing related to the scene where the guy gets his heart ripped out of his chest. I mean, it wasn’t a bad set, but it wasn’t the best.

A lot of the smaller sets don’t really have play features, and what some do have isn’t notable (7682 has a cloth roof with a flap so Indy can bust through it). However, what play features they managed to work in are very distinct in the full range of LEGO sets, probably because they had specific scenes to design for. 7197 has an exploding boat, 7198 has a German WWII fighter plane with ejecting wings (always handy when parking is tight). 7621 has a collapsing statue that Indy used to create an escape route (plus the second SW reference that made the cut*). The tree-cutting feature in 7626 has already been mentioned several times. 7627 is actually the most packed game playset, with collapsing stairs, Harry Potter stairs, a moving wall, the opening satellite thingy, the spinning throne room, a deadfall trap, and some sort of projectile trap.

* Off the top of my head, I can think of four SW references that were slipped into the Indiana Jones films. In Raiders, the tail number of the float plane they use to escape at the start of the film is “OB-CP0” (technically it’s a twofer) which they included on the sticker sheet. In the Well of Souls, there’s a pillar near where they find the ark that has hieroglyphs of two familiar droids, which was also included on a sticker sheet (though this time they’re on a horizontal beam). When the ark is opened, all the shades on the lights around the clearing are R2 heads, but that’s the sort of scene they couldn’t really depict. And in Temple of Doom, the movie starts out in Club Obi-Wan, but the closest we got to seeing that in a set was the car chase as they leave. I’m not aware of any references in either Last Crusade or Crystal Skull, but it wouldn’t surprise me if there were more.

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By in United States,

A couple more I'd forgotten: 8020 was my first technic set and introduced me to a ton of new play features with steering, gear reductions, etc. And the Bionicle Bohrok like 8563. I loved that they collapsed into a ball and could even be suspended like some sinister cocoon inside the cannister they came in--only time I'd ever seen a Lego set use the container it came in as part of the set.

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By in United States,

A couple more I'd forgotten: 8020 was my first technic set and introduced me to a ton of new play features with steering, gear reductions, etc. And the Bionicle Bohrok like 8563. I loved that they collapsed into a ball and could even be suspended like some sinister cocoon inside the cannister they came in--only time I'd ever seen a Lego set use the container it came in as part of the set.

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By in United States,

@ra226:
The Toa and Toa Nuva sets each had lids with a ring of six axle holes to display complete sets of masks. The Toa pods also had a face molded into the lid where you could mount a Kanohi, while I believe the Nuva pods just had a seventh axle hole. X-Pods had containers that were used in several of the official models. There were four dinosaur pods where the lids doubled as display bases. And probably most famous of all, the container for 5956 fetches a pretty high price, even in Used condition. So, it has happened periodically, but it’s definitely not something you see annually.

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