Reimagining LEGO sets

Posted by ,

Two years ago we published a series of articles about using artificial intelligence to generate pictures of minifigures.

The author of those articles, AI engineer Pawel, has been experimenting with the latest advances in the field to generate life-like images of LEGO sets.

The results are stunning!


This short post marks my fourth time as a guest author on Brickset. First, I would like to encourage you to go through my previous articles just to see how much this field progressed over the last few years.

This time I focused on playing with AI and LEGO sets. You have probably seen the recent explosion of excitement over generative AI models, like ChatGPT or image generation models.

In my little project, I used an AI model called image-to-image, which basically takes as input a short description of what the generated image should look like along with the source image, from which the model will take the inspiration. On the output, the AI returns the generated image based on this information, just simple as that!

So, how will it work if we will take an image of some set and some description of it? Just as below for 10290 Pickup Truck.


The text that I used, in this case, is "1950 American pickup truck, chevy, dark red, white background, hyperrealistic, ultra realistic, real life, 8k resolution".

This was the first one that I tried, and I was really amazed by the capabilities of this model, so I decided to give it a try with some more recent popular sets. Unfortunately, the model does not handle well the side builds and minifigures, so these had to be removed.

Another thing is that you do not have that much control over the quality of the generated images, so for each set, I generated 100 images and picked the best one.

So, without further ado, let's see them all!

10243 Parisian Restaurant:

10267 Gingerbread House:

10302 Optimus Prime:

10311 Orchid:

10497 Galaxy Explorer:

21326 Winnie the Pooh:

40501 The Wooden Duck:

60267 Safari Off-Roader:

76989 Horizon Forbidden West: Tallneck:

I was impressed when I first saw these, especially the sets, which do not have their counterparts in real life. In the case of 75301 Luke Skywalker's X-wing Fighter and 75328 The Mandalorian Helmet, we can clearly see, that the AI does not recreate the source material faithfully, but rather gives us its interpretation. In fact, I spent some time to find X-Wing that does not look like the one below:

For the Mandalorian helmet, there were a lot of cool variations:


I'm planning to process some more sets in the near future and share them on Instagram, so stay tuned if you are interested. Seeing the progress, you may see me returning with some new possibilities for AI and LEGO in no time!

70 comments on this article

Gravatar
By in United Kingdom,

I imagine this will be my ignorance of AI, but what's the wider benefit in creating an image based on an image? I could understand feeding in all sets from a (sub)theme resulting in ideas for sets that mesh with the established products, but like for like seems a bit moot? We have an image of an object, and AI creates, to varying degrees, a less refined image of it?

Gravatar
By in United States,

I think in terms of A.I. it is certainly interesting as a technical demonstration, and if you squint at a thumbnail it does look impressive... but blowing up the image to look at the details reveals the same issues as all A.I. images seem to have, poor attention to detail, muddy lines, and a general sense of LSD induced madness. Unless there is a significant leap in A.I. image tech, it seems those problems will persist; although it might be seen as a useful tool by more serious human artists at least in the pre-visualization and idea generation phase.

Where I have seen more use is in the text-based A.I. generators. While A.I. writing is often soulless and bland, and struggles with nuance in historical subjects... it is extremely great at offering quick and clean summaries of well established STEM subjects. Ask say Chat GPT to "explain the Fourier Series in terms a seven year old child can understand" and its a surprisingly simple summary that can then be a bouncing pad into more complicated study in traditional textbooks. For all the concerns of plagiarism in essay writing, I can see A.I. becoming useful in a classroom environment as a study aid for those who learn how to ask it useful prompts.

But back to art, I would love to see some highlighting of human LEGO artists. Even LEGO's own official work (the Art Book for the short lived Bionicle G2 comes to mind) is full of amazing art that is worth drawing attention to.

Gravatar
By in Poland,

I must say, as an author, I am a little surprised how the sentiment has changed over the last 1.5 years since I posted my last article. However, some of you are right, the interest rate in AI has exploded over the last few months and you may feel overwhelmed by it. But I think it is just a wonderful tool that may help artists in work. I do not call myself an artist by no means. :)

@bulbathor said:
"I imagine this will be my ignorance of AI, but what's the wider benefit in creating an image based on an image? I could understand feeding in all sets from a (sub)theme resulting in ideas for sets that mesh with the established products, but like for like seems a bit moot? We have an image of an object, and AI creates, to varying degrees, a less refined image of it?"
In this case, I think it may be cool as an app for children in which they upload a photo of their MOC and generate artwork of it. :)

Gravatar
By in United Kingdom,

People don't come here to read negative diatribes so, please, if you have nothing consructive to say, don't bother commenting.

If you have prepared articles featuring real artwork then I will be happy to publish them.

Thank you.

Gravatar
By in United Kingdom,

Interesting results, especially as i was reading about the images from the Mars rovers immediately before this.

A bit of a mixed bag in terms of the quality of the output. The pick-up truck & orchid look really good. And I like the way the Mandalorian helmet has generated diverse results: this AI stuff certainly deviates from my mathematical use of computers where I expect consistent results from the same inputs.

I could imagine a process where a sketch gets turned into an artwork in this way, which informs the creation of a final model. Would certainly help the artistically challenged like my self.

Gravatar
By in United States,

@Huw said:
"People don't come here to read negative diatribes so, please, if you have nothing constructive to say, don't bother commenting.

If you have prepared articles featuring real artwork then I will be happy to publish them.

Thank you.

"


Thank you! I’m was surprised to see so many negative comments in response to this article and the previous one (minifig AI part 3). Not to judge any particular one of those comments, but looking at them in the aggregate, it’s hard not to feel like there’s an underlying fear of AI. I think that’s understandable (and I feel it myself), but a little more self-awareness before clicking the “Post comment” button would be nice.

Gravatar
By in United States,

These are pretty cool! I wouldn’t mind a whole article on just the modular buildings and what they might look like

Gravatar
By in United States,

That is one funky-looking Optimus Prime. And parts of the Galaxy Explorer look like they're melting. That said, the Pickup Truck, Parisian Restaurant, and Gingerbread House look pretty cool. I particularly like the way it made the House look like it has runny frosting. I'm amused by what it did with the Mandalorian Helmet's nameplate.

Gravatar
By in Spain,

I agree with moderators deleting comments that break the community guidelines, but deleting comments because they have a negative sentiment or disagree with the author is not what I expected.

Gravatar
By in United States,

I like how the computer thinks all wrought-iron fences resemble those from THE NIGHTMARE BEFORE CHRISTMAS.

Gravatar
By in United Kingdom,

@mrzeon said:
"I agree with moderators deleting comments that break the community guidelines, but deleting comments because they have a negative sentiment or disagree with the author is not what I expected."

Agreed. Given the way that AI is being misused at this early stage, often at the expense of peoples’ livelihoods, it’s deeply troubling and disappointing.

Yes, it’s exciting to see what AI can do, but it is hurting communities of artists and not allowing people to recognise that because it’s “negative” is a stance I didn’t expect this site to take.

Gravatar
By in United Kingdom,

Interesting. You would think this should be pretty easy for AI.

In some instances (particularly the safari truck) the AI has recognised it was a vehicle and basically just produced an image of a vehicle, even if some of the details were completely different.

In other instances (Parisian Restaurant) it failed to appreciate that buildings are typically constructed using solid materials and straight lines, and instead produced a fuzzy mess, even when it would have been more accurate to literally just reproduce what was inputted.

Gravatar
By in United Kingdom,

It was the terse 'I don't want to read about AI here' and 'I hate AI' comments that annoyed me.

Everyone is welcome to post constructive comments, positive or negative. if you have something of either to say then at least make the effort to explain why, for example, you don't like AI art or how you fear it will impact you or others.

Gravatar
By in United Kingdom,

@mrzeon said:
"I agree with moderators deleting comments that break the community guidelines, but deleting comments because they have a negative sentiment or disagree with the author is not what I expected."
That comment makes this thread more understandable. Huw’s comment on negative responses was after only three comments which made no sense. However, if many have been deleted then it does. I am similarly concerned comments were deleted just for being negative. Only allowing praise does not show a balanced view.

Gravatar
By in United Kingdom,

I did not delete them because of the negative sentiment but because they added nothing constructive to the discussion.

For example:

"NO GOD PLEASE NO ! NO ! NOOOOOOOOOO ! Now the AI crap is even here ."

"All this talk about AI-generated artwork is getting on my nerves. Let's appreciate real artists and their creativity instead."

Nobody is claiming this is 'art' or that it's their own work: it's simply a demonstration of the current capabilities of AI which, personally, I thought was interesting.

Gravatar
By in United Kingdom,

@tmtomh said:
"it’s hard not to feel like there’s an underlying fear of AI."
I don't think it has anything to do with fear. Just that it's something that a lot of people don't like the look of (although a lot do).
Much the same as autotune or botox. More stunned than stunning.

Gravatar
By in United Kingdom,

I would like to make it clear that I'm sure the author was acting in good faith with their article, but AI has become such a far-reaching issue across multiple industries and people are right to be negative. For every person seeing AI as a fun tool to create imagery they couldn't previously, ten other people are looking for ways to capitalise on the technology for a profit at the expense of already vulnerable industries or communities.

Voice over artists are being replaced by AI-generated vocal models, and in some cases their own voices are being used to train the AI without their consent.

Artists both amateur and professional are having their work used (once again, without their consent) to train AI generators like Stable Diffusion or DeviantArt's built-in AI "DreamUp".

American sci-fi and fantasy magazine Clarkesworld had to close submissions in February after being overwhelmed by AI-generated written submissions (over 5 times their usual number of submissions). Read more here: https://twitter.com/clarkesworld/status/1625982159856041985

Again, I understand that to many it's an exciting new tool to create imagery with, but it's too closely attached to a number of issues likely facing a lot of people who read Brickset in a very head-on way. I think any discussion of it should take the way it's also being abused into account, and more consideration should be taken as to whether it's worth posting about it at all.

A potentially good, useful, fun tool is being ruined by race-to-the-bottom capitalism, and is taking peoples' livelihoods with it.

Gravatar
By in United Kingdom,

Thank you @Jack_Rizzo for your insightful comment.

Gravatar
By in United States,

@sjr60 said:
" @tmtomh said:
"it’s hard not to feel like there’s an underlying fear of AI."
I don't think it has anything to do with fear. Just that it's something that a lot of people don't like the look of (although a lot do).
Much the same as autotune or botox. More stunned than stunning."


I for one welcome our new computer overlords...

Back on topic: interesting nose choice for the Galaxy Explorer, but those wing-mounted side engines do look pretty cool.

Gravatar
By in United Kingdom,

someone should AI Huw's face lol
this is just a joke, 99.9% of all brickset updates are fantastic

Gravatar
By in Germany,

well, it is interesting as an experiment of sorts. As a couple of others have already commented, in this case, from the images provided it does seem that AI "understands" at a simple level what it needs to do to render common objects such as tree, house, auto.
But the "understanding" of, let's say uncommon objects e.g. spaceships, or detail is completely lacking. This is most apparent for me in the representation of the tree in the Tallneck, or the fences. The inability to recognize and render perspective, angles, and symmetry in the Galaxy Explorer is also a noteworthy failure.
In the context of the Author's experiment, this could be because the base picture is already an abstracted representation of something from real life i.e. Lego bricks! Humans know that the tree next to the Tallneck is a tree because that is what a Lego tree looks like :)
But from the small amount of AI "art" that I have seen, this is however a general problem of AI.

Gravatar
By in Poland,

I admit that this tech is potentially dangerous as all new tech, and definitely requires regulations. However, this model is just a set of complicated mathematical operations with weights and biases, which were adjusted by processing images (analogy to seeing the images by human). Every image "style" is characterized by a set of statistical features of this image, and this model was taught to mimic that. But I understand that you may have a different point of view.

Gravatar
By in United States,

Allow me to restate my comment in a constructive form: It is actively harmful to artists whose stolen art forms the backbone of generative AI models when generative AI articles are posted in forums that have as much reach as this (truly fantastic) website without explaining that the generated art is at its core based on the unlicensed use of other artists’ work. It also makes people (me included) squirm to see sites driving engagement off of something that is almost certainly legally copyright violations (at least in the US, I do not claim to be familiar with other countries’ laws on artists rights), and certainly feels immoral. I would normally just drive by and not care, but I find the frequency with which people do not realize all generative models are built on a backbone of theft concerning, and I think it is important to contextualize this, or risk being complacent in it.

Gravatar
By in United Kingdom,

@Huw said:
"Thank you @Jack_Rizzo for your insightful comment."

No problem, and apologies as my initial comment was a bit terse. I do appreciate you giving me a chance to discuss my concerns in more depth.

Gravatar
By in United States,

Feeding stock photos into a machine-learning dataset without permission from the copyright holders seems like a bad idea to me.

Additionally, the results simply aren't interesting. It smoothes everything out and take away the charm of what LEGO sets are while revealing that the system can't interpret the shapes and colors correctly. A waste of time and energy that really has nothing to do with LEGO news and should not be featured here, IMO.

Gravatar
By in United States,

I don't know much about AI other than what I've seen in the movies, so fear can be very real.

With all that said, this is a cool feature that I would never have thought of.

I would definitely like to see more, especially spaceships or buildings to get ideas on how might be a good idea to MOD something maybe or create something new and use that as a starting point. Like the X-Wing with the extra engines and stuff isn't something I'd imagine because I know what an X-Wing should look like. But since it is an IP and not a new creation my mind doesn't even think of MODding it. So I like this. I am intrigued.

Looks like I need to get on instagram more often to follow.

Gravatar
By in United Kingdom,

Proliferation of something that devalues what artists do isn't something I can support. Being angry and negative about something that threatens my livelihood as an artist is a valid response. Deleting any comments really isn't in the spirit of free speech.
Please keep AI out of LEGO, is that better?

Gravatar
By in United Kingdom,

Hmm, I think I might have been more…impressed might be the word, interested maybe, if the A.I. hadn’t had the original image to go on, just the description. Making an uncanny valley version of an image it’s been handed doesn’t seem as cool as what it might have come up with without such a prompt

Gravatar
By in Jordan,

Very interesting article. I was quite impressed by the AI's rendering of the red pickup truck, but after seeing the other images the limitations of the technology become obvious. The X-wing for example is straight-up hilarious!

A question for the artists on here: What would you say is the difference between AI creating art based on existing art it has been trained on versus a human artist creating art after having been exposed to other people's art?

Gravatar
By in United States,

@Huw said:
"People don't come here to read negative diatribes so, please, if you have nothing consructive to say, don't bother commenting.

If you have prepared articles featuring real artwork then I will be happy to publish them.

Thank you.

"


I've seen far less constructive comments on plenty of other brickset articles (the minecraft bigfig reviews in particular come to mind), why does this only apply when AI art is involved?

Gravatar
By in France,

@Jack_Rizzo said:
" @mrzeon said:
"I agree with moderators deleting comments that break the community guidelines, but deleting comments because they have a negative sentiment or disagree with the author is not what I expected."

Agreed. Given the way that AI is being misused at this early stage, often at the expense of peoples’ livelihoods, it’s deeply troubling and disappointing.

Yes, it’s exciting to see what AI can do, but it is hurting communities of artists and not allowing people to recognise that because it’s “negative” is a stance I didn’t expect this site to take."


Thank you for this.
I actually am a professional artist and I appreciate that.

Gravatar
By in United States,

I echo the sentiments here that AI "art" is dangerous, being an artist myself, and I'll admit I was wondering why we were publishing this sort of article. However, it prompts interesting discussion and I'm sure that is what Huw intended, so as long as the comments are respectful then I see no issue.

However, a disclaimer of how the images are created definitely would have been nice to see, as plenty of Brickset readers might not be familiar.

Gravatar
By in United Kingdom,

What I've learned from this is that AI generated images look like they're very detailed models made from cake...

Gravatar
By in United Kingdom,

I find this pretty fascinating, even if I don’t truly understand it deep down.

I think the results are fairly impressive but it does show that AI is still a work in progress with those blurry details and gaps here and there.

I’d be interested to see eventually how, if at all, effective a tool it is for MOC builders and Lego designers to come up with new designs and sets/themes.

Gravatar
By in United Kingdom,

I enjoy these articles like this where people are doing interesting things with digital Lego. Thanks!

Gravatar
By in United Kingdom,

As an artist, I share the absolute frustration (a reaction to injustice) at the unethical practices used by the AI art generators, and I believe it should be called out. It's immoral and seemingly designed to do away with paying people what they're worth, so I can't support it. People can't appropriate land and just call it theirs, can't breach copyright, and to my mind this is what's happening in the setting of artistic works and people's livelihoods.

However, this article is instructive as it shows that AI art generally can't match the design of the original Lego sets - of human input, ingenuity, creativity and charm. There is a purpose and sense of storytelling to the best Lego builds, and this piece highlights what AI art can't do.

Gravatar
By in Australia,

How about an AI that can take images of real-life objects and turn them into promo shots of fake Lego sets?

Gravatar
By in United States,

Now someone do a Lego re-imagining of the AI re-imagining of the Lego re-imagining of 497 ! (I'm being partially serious, it would be fascinating to see what recursively comes out of telling an AI to build that picture above but with Lego)

Gravatar
By in United States,

In context to LEGO building, I see this more as a tool to inspire real humans looking for variations when creating MOCs or those suffering from the LEGO designer's equivalent of writer's block.

Gravatar
By in United States,

@xboxtravis7992:
As mentioned in previous articles, similar systems for creating human portraits have been running so long that they have become quite hard to distinguish, needing regular input to tell it which ones we find realistic and which look fake. These are much earlier in their progression, so they don’t have that benefit. I suspect another major difference is the human and other similar AI projects have been able to crowdsource the learning phase by getting people all over the world to stop by their sites and respond to generated images, where the author may be handling that process solo.

@NotTheLastBrick:
I was thinking something similar regarding the nose of the Galaxy Explorer. It clearly understands the shapes involved, but not the purpose of those shapes. It has twin pokey things in place of what are clearly guns, to anyone who isn’t a LEGO exec. And the engines being square may fit with popular art, but if you’ve ever seen a slo-mo video of a rocket engine firing, square is physics’ plaything.

Conversely, the truck and the duck look very believable. Optimus Prime looks like it came from their R.E.D. line. Manmade shapes seem fairly simple to understand, where it’s the natural stuff that stumps it. Looks like it just gave up in a fit of rage and scribbled the tree in before it even got to adding the woman.

@tedgarb:
Multiple times, the US court system has stressed that images posted on the internet are free to view. As for the learning part, if you judge it by human standards, new artists learn their craft by studying the works of those who came before them. They then go on to compete with those they learned from (at least those who are still active). Nobody’s protesting against that.

I get where the perceived threat is, since this isn’t about a machine being taught to produce art for itself, but so any hack can plug in a description and have a machine crank out art they can claim authorship of. This gets tricky when you consider Naruto v. David Slater et al., where PETA tried to claim copyright of a photo on behalf of a macaque who allegedly took a selfie (it’s unclear if the monkey that took the photo is the one in the photo), while Slater claimed he held the copyright. Courts ruled that he didn’t take the photo, and the monkey can’t hold copyright, so the image is in the public domain. The same probably holds true for AI-generated works of art.

Gravatar
By in United States,

@Ridgeheart:
My understanding of “flat-out plagiarism” is the copying and republishing of whole or partial works, which this does not appear to be. At present, there doesn’t appear to be any law governing this, which is not to say there won’t or shouldn’t be any in the future. As I said above, presently the only legal status these works appear to have is that they can’t be copyrighted because they’re not created by a human.

@ChocolateCrisps:
There also appears to be a glass bottle inside that Gingerbread chimney, so maybe be careful when you’re chowing down.

Gravatar
By in Netherlands,

It is quite impressive to see what these AI systems can come up with, but I think it is important to realize there's very little true intelligence at work, it's just a system quite good at mixing things up that it was fed with. Everything it makes is inherently derivative, it cannot create anything actually new. In that regard true AI is still far away.

As for these images, some are better than others, but they also clearly show the limitations of the system. In the end it's just a dumb system mixing things up it doesn't understand.

It would be more interesting I think to make an AI Legofy non-Lego objects, and see if it comes up with things that could actually be build. Somehow I very much doubt that though.

Gravatar
By in Portugal,

OK, I'm not familiar with the pros and cons of AI and etc but I very much enjoyed the results. Some of them are really astonishing!

As for censorship, I will go with Voltaire:

"I disapprove of what you say, but I will defend to the death your right to say it."

Gravatar
By in Netherlands,

@PurpleDave said:
" @tedgarb:
Multiple times, the US court system has stressed that images posted on the internet are free to view. As for the learning part, if you judge it by human standards, new artists learn their craft by studying the works of those who came before them. They then go on to compete with those they learned from (at least those who are still active). Nobody’s protesting against that."

Free to view =/= free to use

If I see a picture on the Internet that has copyright on it, there are laws and regulations that limit what I can do with it besides looking at it. In many cases, I cannot use it for my own (commercial) purposes without consent of the holder of the copyright.

Also: AI systems don’t truly learn. They are not creative. They cannot create something original. They don’t understand what they “see” or what they produce. They are not artists.
They are a collection of algorithms that process data that has been fed to them, which they cut up into pieces, match it to keywords (of which they don’t truly understand what they mean) and present those pieces in a different order. It’s an impressive piece of technology, but what it produces is not art.

Gravatar
By in Poland,

@PurpleDave:
Thank you, that is exactly my point of view. I understand the concern of the artist, but I do not agree with this "stealing" part. The process of teaching AI is very similar to the process of learning the art craft by new artists, as PurpleDave wrote. I really wish all the best to the artist, but the world is changing and you can take an advantage of it, or deny it.

@WizardOfOss said:
"It is quite impressive to see what these AI systems can come up with, but I think it is important to realize there's very little true intelligence at work, it's just a system quite good at mixing things up that it was fed with. Everything it makes is inherently derivative, it cannot create anything actually new. In that regard true AI is still far away.

As for these images, some are better than others, but they also clearly show the limitations of the system. In the end it's just a dumb system mixing things up it doesn't understand.

It would be more interesting I think to make an AI Legofy non-Lego objects, and see if it comes up with things that could actually be build. Somehow I very much doubt that though.

"

Yes, we definitely can't
AI is just a sexy world for these models, but these do not have anything in common with the intelligence defined by us, humans. These models just try to mimic the statistics of the data that it has "seen". There are a few works that try to transform the object from an image into the LEGO form, but the LEGOfied objects compose of only basic 2x2 or 2x4 bricks and use totally different techniques. In the case of the model that I used, it would look very uncanny.

Gravatar
By in Netherlands,

That Galaxy Explorer is so cursed.

I want to see more. What would a Stellar Recon Voyager look like? Or the Sentai Fortress or other Exo-Force sets? How would it interpret an Insectoids set?

Ooh, and rainbow warrior builds made with super basic parts from classic sets!

Personally I consider something like this a neat tool at best. It's limited to what it was created to do. I now just hope it and similar digital tools won't be used nefariously somehow.

Gravatar
By in United States,

@Tc99m:
You’re talking about laws that govern the use of whole works of art, or at least recognizable portions of them. In this case, you can’t look at the output and point at any one part of it as being plagiarized. To do so, you’d have to be able to first identify what other work was plagiarized, which you can’t really do. It’s easier by far to look at something produced by a human and pick out what other artists or works of art they were inspired by because we are selective in what we like and dislike. These programs learn from everything they come across, so their output is derivative of both everything and nothing.

@pablo94:
As these programs become more prevalent, and especially as their output is commercialized so it competes with real human artists, I fully expect laws will be passed to govern the use of their output. I don’t know what those laws will be, but I expect they will be more protective of human output than this. For now, though, they don’t exist, beyond that my understanding is this output can’t be copyrighted by anyone because no person created it.

Gravatar
By in United States,

Wild how the trees around the Tallneck also went robotic

Gravatar
By in United States,

@sjr60 said:
" @tmtomh said:
"it’s hard not to feel like there’s an underlying fear of AI."
I don't think it has anything to do with fear. Just that it's something that a lot of people don't like the look of (although a lot do).
Much the same as autotune or botox. More stunned than stunning."


Yeah! People were scared of the phonograph when it came out. Look where that's gotten us.

Gravatar
By in Jordan,

@Ridgeheart said:
" @M_Jibril said:
"Very interesting article. I was quite impressed by the AI's rendering of the red pickup truck, but after seeing the other images the limitations of the technology become obvious. The X-wing for example is straight-up hilarious!

A question for the artists on here: What would you say is the difference between AI creating art based on existing art it has been trained on versus a human artist creating art after having been exposed to other people's art?"


There's a difference between "learning from", "being inspired by", "paying homage to" and "flat-out plagiarism". I understand your analogy and I appreciate your desire to learn more, but this isn't a budding artist who develops their own style by studying those who came before them; this is Victor Frankenstein, cutting and pasting limbs together without permission - and then, selling the end-result.

And I for one, would have liked the option to opt out of having my personal tomb desecrated."


Fair enough, thanks for taking the time to respond.

Gravatar
By in Australia,

@bulbathor said:
"I imagine this will be my ignorance of AI, but what's the wider benefit in creating an image based on an image? I could understand feeding in all sets from a (sub)theme resulting in ideas for sets that mesh with the established products, but like for like seems a bit moot? We have an image of an object, and AI creates, to varying degrees, a less refined image of it?"

Now consider the possibility that in the near future we could interpolate blurry pixellated images on legoleaks into a somewhat clear format.

Gravatar
By in Canada,

Some of these were quite interesting, and the idea of having AI creating a picture from a MOC (and my guess videos in a few years' time) sounds fun.

As for AI itself, I do not hate not like. It's a tool like any other. The only problem I have with AI is the corporate push to make it part of our daily life ASAP, when the only thing they care about is profit. They invested billions in it, and will do everything they can to make us use it. There's nothing I hate more than tech buzz words, and the current one is AI, so yeah - expect to see it everywhere. At least we don't hear much about NFT as a year ago, so there's that.

I do not think it'll make artist fade. Even today people are appreciative of a great vocalist with no auto-tune, same will be with writers, painters etc.

I don't think it's too distracting to see an article such as this here now and then, but there was also not much value to it. I think it would've been nicer to see MOCs or hybrids. I wonder if AI can generate current sets in the style of 80s/90s Lego.

Gravatar
By in Canada,

@Bricklestick said:
"Interesting. You would think this should be pretty easy for AI.

In some instances (particularly the safari truck) the AI has recognised it was a vehicle and basically just produced an image of a vehicle, even if some of the details were completely different.

In other instances (Parisian Restaurant) it failed to appreciate that buildings are typically constructed using solid materials and straight lines, and instead produced a fuzzy mess, even when it would have been more accurate to literally just reproduce what was inputted."


I've been studying and working with "AI" (I have a little bit of a problem with that term) so let's rather use "machine learning (also not quite right but a bit closer to the reality) for a few years. Personally, I think the first task of visual recognition should be to figure out the 'intent' of the picture. A little bit like spaCy does for NLP (Natural Language Processing). spaCy will figure out the intent or context of most sentences. It will also detect most names, places, and numbers. From there you start working on what to do with it (assuming it is correct)(mostly used for chatbot). Similarly, before manipulating an image, i think it would be helpful to 'ascertain' what is the subject/context/intent of it before beginning 'fudging' the lines around and trying to build something that may or may not look like a realistic object in the end. The problem with these '*answers' is: it is very subjective to tell if the answer is a suitable one or not and to what degree (personally, I think the Winnie the Pooh one is the best - Optimus Prime probably the worst - again only my taste/subjective).

If the use of these tools is simply 'art' for the sake of producing something a little bit different then this is just fine and can produce quite cool results; but if the goal is to produce a realistic item that is a reasonably accurate depiction of the original, there is quite a bit more work required (but things are moving fast in that field so it should not be too long).

*answer is the result produced by the computer following a request. These images are the answers the computer gave after it was asked to produced a life-like image of these Lego set. Usually, these answers have to be measured against some sort of benchmark (label) to measure the efficiency of the model.

Gravatar
By in United Kingdom,

The orchid blew me away. This is like LEGO releasing the photographs which inspired the sets they’ve produced. The fact that it’s the other way around is quite sinister. With great power comes great responsibility. I see none of that evident in the way these technologies are being published. Anyone engaged in creating IP of any form should be extremely concerned.

Gravatar
By in United Kingdom,

I can imagine AI being used in the future to take a photograph like the dark-red pick-up truck, and from that generate a basic LDRAW model of one potential shell of the vehicle. As a design and development tool, that would be extremely powerful. Using such a shell as the starting point for a fully-fledged model could be a legitimate goal. Taking less time to produce multiple variations on a theme, allows designers the opportunity either to create more designs or more iterations, finessing those designs to a higher degree, all within the same time period. This is always the aim within the engineering industry because it represents higher productivity. I expect LEGO to have been thinking along similar lines for some time, and to be investing in the technology.

As a tool for fans, being able to 'out-do' your friends by using AI to help you design more impressive models is going to be interesting. What we are already seeing with schoolchildren using AI to do homework is just the tip of this rather large iceberg.

It makes you think twice now though before choosing to publish photos or designs of models you've poured a lot of time and energy into. It was bad enough having those designs stolen outright by unscrupulous manufacturers. It is quite another thing to be slowly bled dry by an unending stream of AI-generated clones.

Gravatar
By in Poland,

I must say I have enough of the complaints from "artists" that the AI model "steals their artworks without their consent". This is not the way AI models currently work. All of those artists do exactly the same a the AI models- they learn from other artists and nature and consciously or unconsciously incorporate things they like into their own style. No man is a lonely island, no artist creates anything that is truly original. It's always an amalgamation of the past and present things and ideas that are already there. Those artists who understand that will adapt, those who think they are the only originals will be forgotten, but it will not be the fault of AI, it's just the nature of life- everybody cannot be successful. Now, about the article- I really like the parisian restaurant and safari car, they look eyecatching!

Gravatar
By in Belgium,

Really interesting article! The Galaxy explorer looks especially cool: what the AI did with the engines and the way the ligt Grey Wings are shaped(reminds me of the Marker from Dead Space)

Gravatar
By in United Kingdom,

@thor96 said:
"I must say I have enough of the complaints from "artists" that the AI model "steals their artworks without their consent". This is not the way AI models currently work. All of those artists do exactly the same a the AI models- they learn from other artists and nature and consciously or unconsciously incorporate things they like into their own style. No man is a lonely island, no artist creates anything that is truly original. It's always an amalgamation of the past and present things and ideas that are already there. Those artists who understand that will adapt, those who think they are the only originals will be forgotten, but it will not be the fault of AI, it's just the nature of life- everybody cannot be successful. Now, about the article- I really like the parisian restaurant and safari car, they look eyecatching! "

I must say, I've had enough of people with no training in the arts deciding whether or not I have a right to be furious about potentially losing my livelihood and devaluing what I do for a job.

Gravatar
By in Puerto Rico,

Now this one was interesting.

Gravatar
By in Netherlands,

As someone said earlier in the comments, the I in AI is a bit of an overreach. No real intelligence, just a lot of data and lines drawn between those datapoints. Impressive, but not intelligent.
A clear example has a lot to do with Lego (I use it all the time when talking to people about 'AI'): try to create a Lego set out of a real life image. AI doesn't understand the rules behind Lego, so the results are crap. Maybe if Lego released all the measurements, logic and rules of all parts and feeds it to an IA, then maybe, but it won't be able to figure it out on its own.

Gravatar
By in United States,

On the whole I dislike AI. I do see some benefits but overall I find it off-putting and the writing and art results mostly subpar, even ridiculous. I find applications in reference to Lego somewhat more interesting in that the machine has a knowable inventory of elements / colors and can use that inventory to create things using knowable legal connections. This eliminates the absurd results we often see in images: figures with alien hands and 200 teeth. But while such a program could be interesting does it come at the expense of the artist? As much as we love Lego (the company) at what point do they phase out the artist / creator and begin to rely on machines to design sets? Under current management, maybe no time soon...but in 15 years? 20 years? Things change and I'm not 100% confident the answer now is the same answer years later.

Gravatar
By in Canada,

Thats pretty cool! I'd love to see how it would interpret some of the more fantastical sets like:
21322 Pirates of Barracuda Bay
71741 Ninjago City Gardens
70840 Welcome to Apocalypseburg

Gravatar
By in United States,

It could be interesting to ask a machine learning program to reproduce real images with Lego at microscale. That might work and, if successful, could be useful.

Gravatar
By in Poland,

@BernardBlack said:
" I must say, I've had enough of people with no training in the arts deciding whether or not I have a right to be furious about potentially losing my livelihood and devaluing what I do for a job."

That's quite funny, since I am myself an artist. But I try to keep my ego in check, that really helps in life.

Gravatar
By in United Kingdom,

@thor96 said:
" @BernardBlack said:
" I must say, I've had enough of people with no training in the arts deciding whether or not I have a right to be furious about potentially losing my livelihood and devaluing what I do for a job."

That's quite funny, since I am myself an artist. But I try to keep my ego in check, that really helps in life."


I'm really glad you have your ego in check. Well done you.

Gravatar
By in Poland,

@BernardBlack said:
" @thor96 said:
" @BernardBlack said:
" I must say, I've had enough of people with no training in the arts deciding whether or not I have a right to be furious about potentially losing my livelihood and devaluing what I do for a job."

That's quite funny, since I am myself an artist. But I try to keep my ego in check, that really helps in life."


I'm really glad you have your ego in check. Well done you."


You are so full of anger, thats really sad. Let me add this thought I just read from some Twitter user: "Fears about new technology replacing human labor and causing overall unemployment have raged across industrialized societies for hundreds of years, despite a nearly continual rise in both jobs and wages in capitalist economies. The job apocalypse is always right around the corner; just ask the Luddites.

We had two such anti-technology jobs moral panics in the last 20 years — “outsourcing” enabled by the Internet in the 2000’s, and “robots” in the 2010’s. The result was the best national and global economy in human history in pre-COVID 2019, with the most jobs at the highest wages ever."

Keep your head up and don't stop perfecting your craft.

Gravatar
By in United States,

@jsutton:
The orchid looks pretty bad. In the set, existing LEGO parts are used to approximate real shapes. In the generated image, the leaves and petals retain the distinctive shaping of some of those LEGO parts, which looks fake when you start noticing the same shape repeated faithfully across the entire image.

As for computer-generated MOCs, remember that these are only processing images based on other images. The program has no more understanding of how LEGO components function than the human face generator understands cellular biology. To accomplish what you’re suggesting would require writing an entirely different program that’s designed to work with specific components, and I’ve not heard of any program that’s being designed with that sort of complexity. It’s all just words or pixels at the moment.

I’m not personally worried about this at the moment. My job was pandemic-proof, and it’s also likely to remain robot-proof for as long as I choose to remain in the workforce. My MOCs are built for personal enjoyment, not profit. There are humans who can produce MOCs that are beyond my capabilities, so adding computers to the mix wouldn’t really change things in one sense. And even if they reach that point, are these computers going to be able to set up their own displays and engage with the public in a meaningful way?

@Klontjes:
If a true AI were developed, I’m sure it would be able to teach itself how the parts all work together, and even come up with some connections we’re not currently aware of. The real question is, would a true AI choose to do so?

Gravatar
By in United States,

The last Mando helmet image is a great idea for defense; Cheese Grader Helmet, use it to SHRED your enemies!!

Gravatar
By in Netherlands,

Anybody who is positive about AI art, especially those mentioning "luddites" in any way shape or form, is utterly ignorant of the real issues, and no, many of them have nothing to do with "jobs".

If you're not an artist... well, you're still legally free to comment. But your arguments carry no weight. Because you have no idea what you're talking about.

Return to home page »