WALL•E head mount fix

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I've been away cruising the Adriatic and Mediterranean seas this week on what was a very busy period for news so I thank CapnRex101 for doing such a a great job keeping you (and me) informed in my absence. I enjoyed reading his reviews and insights while sunning myself on the top deck in 35°C of heat and I hope you did too, even if you were in the chilly UK :-)

One newsworthy item of note that has come to my attention now I'm back is that Chris McVeigh has come up with a method for fixing WALL•E's head droop and has published an excellent building guide which can be downloaded from his website. I had my daughter order the set for me on the 1st just in case it went OOS straight away (it didn't) and it arrived yesterday. I've not had a chance to build it, or witness the problem, or implement Chris's fix but it looks to be a robust, if somewhat complex and parts-intense, solution. If you have a go at it, let us know how you get on.

Update: Now implemented: it works a treat. It's actually very simple and elegant.

28 comments on this article

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By in United Kingdom,

Looks like that will fix the problem when I get mine. Thanks for pointing it out!

On a side note, I wondered where you'd gone. Glad to see you're back! :)

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By in United Kingdom,

Wow huw 35 sounds good....

Anyways I got walle on bank holiday Monday and finished the build a couple of days ago.okay I see the problem, but it's not as loose as I've read online. If you are playing with the set then yeah his head will go forwards. However, if it's on display it will stay perfectly where it needs to. It's on display as my girfriend has fallen in love with him.

I've read that you need to "balance" his head upright. It stays upright all by itself. Like I said man handling can cause his head to tip towards for sure.

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By in Ireland,

Looks good, might give that a go.
@chris_bham: the problem is not tipping forwards. Try this: make him look up one click from horizontal, then turn his head 45 degrees right and let go. Wall-E's head will turn until he looks backwards.

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By in United Kingdom,

It's a good alternate for the issue of the spinning neck. Built Chris' alternate neck, and it does work well... Kinda! Slight problem with having the ball joint in the neck is that when the head is horizontal the weight of the eyes/head is too much for the ball joint so the head falls forward.
I would imagine that this is why they went for the solution that they did.
However with the mod- you can get some great posses out of Wall•E that arnt possible with the original neck... If his eyes are pointing skywards it holds its position very well- and you can also position the neck to balance the head to avoid the tilt problem.

It's well worth building the alternate if you have the parts to do it.

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By in United States,

How does this connect with the rest of the head?

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By in Canada,

@smokebelch – Glad you like the mod! That's odd about the head drooping, though. I've tested my build with several ball/cup joints and it never once drooped. Could it be that the parts you're using are a little worn, and perhaps have poorer clutch?

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By in United Kingdom,

@powerpig Hey Chris! Yeah it's more than likely then mine don't have full clutch power- had to grab the cup joint brick off my Metalbeard as it was the only one I had. I've ordered a few spares off Bricklink so ill swap em over when they come.
Great mod though! Cheers for posting the instructions up :)

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By in United States,

@smokebelch - Another option is to use one of the friction extenders (design 74261) from the Bionicle/Hero Factory themes. That would make the neck slightly longer, but would definitely prevent any chance of the head drooping or rotating. Of course, that might make it harder to move at all than you'd want...

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By in United Kingdom,

Clever fix, but still think I'll go with the clingfilm solution!

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By in Australia,

I just built Wall-E, and while the head is a little weak, is it really such a big issue? I've read a few articles about the error, but I've seen sets with weaker points. I'm not saying its a bad fix though, really good customisation!

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By in United States,

@powerpig Thanks for a possible solution. I'll have to try it out as soon as the new parts come it.
@jonamok Can you direct me to the "clingfilm solution" so I can compare techniques?

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By in Australia,

@FNF I don't know for certain but I have heard that the fault is only in sets on the North American market. Perhaps the moulds in some factories are just worn enough that the critical pieces don't work together.

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By in Australia,

@matt mason - thank you for the link - nice and simple solution... :) - or clingwrap - still want it move a little for the motorised version...

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By in United Kingdom,

Free? That's my favourite price!

Thanks Chris/powerpig. You're a legend.

I need a few of those additional parts. Off to BL. Don't tell The Wife (already exceeded my monthly BL spend limit building a holiday passenger car for my Constitution train which is now the centre-piece of my Winter Village display this year)....

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By in United Kingdom,

my fix was to pack the inside of the pin joint with cocktail sticks and then snap them off flush. this causes the top of the joint to bite on to the 3 hole technic piece and create enough friction to hold the head in place. wrapping the pin with tape will wear off eventually.

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By in United Kingdom,

I got mine yesterday and it had the same issue with the head and neck, but I just wrapped a little bit of masking tape round it and the head stayed in place nicely and can be posed in any position I like. I feel this is a nice cheap answer to the problem.

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By in United Kingdom,

I did wonder about tape myself. I guess the choice of which method to use will boil down to how much of a purist you are.

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By in United Kingdom,

Unless it's LEGO tape, it's not acceptable.

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By in United Kingdom,

I used a little PTFE tape wrapped around the pin just enough to give the desired friction. The head is nice and stable now, but I would be interested in giving Chris' solution a go too, just keep it Lego.

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By in United States,

I cut the stud off of a rubber tooth/claw & stuck it in the technics pin. Illegal and crude but very effective without changing anything cosmetically

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By in United Kingdom,

I've implemented Chris's fix and it works a treat: it's simple and elegant, certainly not as complex as it looks.

I wonder why a ball-and-socket joint wasn't used to start with...

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By in United States,

I did this too when he posted it. Had to steal a couple parts from a disassembled set but had it all available. Works great and doesn't look much different.

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By in United Kingdom,

My fix is a little less subtle but it works well to keep Wall-E's head from spinning and flopping around.

It may reflect my previous life as a doctor...

https://flic.kr/p/yfGne4

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By in United Kingdom,

I've tried Chris' fix as well and think it looks great.
I might swap the two 4654582 pieces for 2x 6009014 and add 2x 4211414, just to hide the dark grey a little better, but it might look a bit "fat".
Other than that, it holds the head up great and hasn't changed the look of the set much at all.

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By in Singapore,
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By in United States,

I've just built the set this morning, and when playing around with his head, I found that while the head does suffer from lack of friction, the problem is more with the faulty ratchets failing to stay in one place. Because of it, they're actually moving forward and back which tempts the head to follow with it. The friction problem is minor in comparison. Noone complained about the lack of friction in R2D2's head, right? So what's the issue here?

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